tillmandesign
Randy Randerson
tillmandesign

Really interesting move considering their history with the PS3. I think we’re still early enough in the generation (considering how few must-have exclusives there are and how most of the generation has been riddled with stock shortages) that this could have a negative impact on the PS5's image in a similar (but likely

And also a console that has sold like gangbusters, and whose software constantly has high attach rates and sales numbers. I’d guess the number of players emulating a Switch is like a fraction of a percent at this point. Plus, isn’t Denuvo (or other similar DRM systems) usually quickly cracked in pirated releases

Oof, the combination of bland looking gameplay and the stiff-yet-constant writing really brought me back to some B-tier PS2 shooters.

“BUH-BUH-BUT MY CONSOLE WARZZZZ” I’m sure a lot of fanboys are struggling with mental gymnastics right about now, although that would especially be the case if this was God of War, Horizon, or Spiderman.

I like to pin the game I’m focusing on long-term, so my stress- and distraction-addled brain doesn’t lose track of the fact that I’m still trying to get through Lost Odyssey, even though it’s easy to forget when I’m distracted by shiny new additions to Game Pass. I also have groups set up for Priority, Retro, Indie,

We only started using HBO Max a couple months ago, mainly because our toddler loves Sesame Street and they have all 50+ seasons, so he’ll never run out (as compared to the PBS app, which seems to be limited to the latest few episodes that we were watching over and over, even though he only gets to watch one episode a

I’ve been revisiting the PS3 a lot lately, and two racing games I keep coming back to are Ridge Racer 7 and Motorstorm Apocalypse. Neither is amazing, but both really excel at what they set out to do. RR7 is a gorgeous and fun arcade racer in the classic style at a time when that didn’t really exist anymore. MA, on

Considering their recent track record, I wouldn’t count on Sony to meaningful care about their back catalog and providing access to it. It’s still baffling to me that they just tossed out the incredible Classics catalog they built up over the lifespan of the PS3 and Vita in the transition to PS4 (which got what, like

Normally I wouldn’t care, but for some reason my impulse in this case is to willingly ignore Netflix’s gaming attempts. It’s constantly baffling that every tech company needs to become new things beyond their core competencies (Apple’s got bank services and is developing a car?) just to please stockholders and pretend

I think it looks okay in this case, certainly non-offensive, I just hope they give the option to choose between the new and old sprites. I do wonder, given how nice the backgrounds and effects look, if they tried using the chunky old sprites originally and they felt too distinct from the smoothness of everything

I’m eagerly awaiting Q4 for when I can finally (hopefully) have my Deck arrive. As someone with a pretty solid PC already it was initially hard to justify the overlap in effectively buying another PC that can play games, but as someone who’s spent the pandemic (and the foreseeable future) working from that PC the last

Sony published that game, which was developed by San Diego Studio (apparently a first party studio, similar to Naughty Dog). This is probably why it was even possible for the series to recently transition to Xbox and Switch.

So unless I’m missing something, the new crystal forms mainly just give super-STAB moves, right? (as well as changing some typings in certain cases)

This is rich, considering the countless exclusivity deals Sony throws money into for major series (primarily Final Fantasy and, up until recently, MLB The Show come to mind) as well as focusing their entire business around console exclusives. People aren’t buying the PS5 for its looks.

I get that. I tried so hard to like XC2, because every few hours there would be a big plot development or a cool cutscene, but the time between that was so dull - boring quests, normal enemies with way too much health, overcomplicated systems that didn’t seem to actually change battle or gameplay much, etc. It just

I’m about ten hours in and love it so far. I knew it’d be a risk since I only got about halfway through XC:DE and maybe a third through XC2, but this game solves most of my issues with those two games. It feels like they really streamlined a lot of 2's systems to create an incredible battle system, and the class

I replayed the first chunk of God of War recently on my base PS4 and had forgotten just how gorgeous that game is and how smoothly it plays even on the old hardware, so with Ragnarok looking so similar I’d hope it’s a similar experience.

Same here as a single player gamer, I don’t feel like I’m missing out at all at the moment. God of War Ragnarok is the only PS game I’m looking forward to this year, and that’s on PS4 as well. Final Fantasy XVI and Remake Part 2 (assuming they’re not delayed and actually come out next year) are probably when I’ll have

I mean...did anyone ever post anything to the PS4's built-in newsfeed aside from automated messages about trophies and playing a game for the first time? I’m far from a social gamer, but I can’t imagine many people used that either.

Nintendo / Pokemon Company: “Wait, why should we bother putting together a bunch of trailers and presentations before release? It’s a Pokemon game coming out in the holiday season for the incredibly popular Switch, we’re guaranteed to be swimming in another Scrooge McDuck-style vault of gold either way. Even BDSP sold