tillmandesign
Randy Randerson
tillmandesign

Jesus, the Gamecube prices are godawful these days...not only am I kicking myself for selling my old collection a few years just to pay rent, now I’m wishing I would’ve started collecting again a year or two sooner. Paper Mario’s great, but it’s nowhere near $120 great...

I’ve had a similar compulsion since quarantine started, but with retro games. Seems like my dumb lizard brain really needs to spend time with old classics from twenty years ago instead of my gigantic modern backlog (it doesn’t count as a new backlog item if it’s a classic, right?). So I bought a lovely white PS2 Slim

I saw that too and thought it was strange...watching the video review (which I think is normally just a transcript of the written one), they spent so much time on downsides and uninspired game design that I was really expecting an 8, definitely not a 9.

What a stupid take. As others have said, there were plenty of positive things in this review, balanced with weak points because it’s clearly not a perfect game. You shouldn’t base your decision on just one review anyway, since games are a subjective artform, but the reviewers I follow and trust (including outlets like

-My $5 Steam Link that I bought as Valve was clearing them out. Honestly my favorite way to play PC games, even if it’s a little finicky sometimes.
-Launchbox is a fantastic emulation front end that’s an easy way to create an attractive and functional emulation platform, and it plays well with Steam and Steam Link,

Just off the top of my head, Hyper Light Drifter is similar from a gameplay perspective, has amazing visual design and music, and I think is somewhere in the 8-10 hour range. There are also a handful of other top-down action / twin stick games, like Bastion, Enter the Gungeon, Wizard of Legend, Nuclear Throne, etc,

I mean, I love Nintendo and have been a big fan since we got our SNES when I was five, but even I saw that tweet and was like, “huh, neato”. Wayforward’s great and all, but it’s not like this tweet said anything along the lines of “btw Miyamoto has a brand new game to talk about too!” Heck, I’d even put that summer

Reminds me of the OG DS cases.

I don’t think those are comparable at all, as they’re much more concise games. Secret of Mana is a 25-30 hr game with 100% completion under 40 hrs, according to HLTB. I played it a couple years ago and it definitely felt longer than needed at around 25 hrs, parts of it really dragged out. Link to the Past is typically

*me consoling a sad FFIX*

That’s very good to know.

Hmm, I must have dropped off in that gap after the intro, that sounds familiar. I remember the plot just disappearing for a while. Guess I’ll just have to push through!

So cool, although frankly I’m more excited by that awesome TV.

100% agree. I’ve been going back to retro experiences more lately mostly because they tend to be more concise. I got halfway through Mega Man Legends playing on and off for a couple days, and it’s great. Brevity can be a virtue.

I’m pretty sure I read somewhere that the long battle intro was to hide the game loading in the myriad possible spell / attack effects for characters and enemies, otherwise there would’ve been a really long load screen before that. I played the PC version so loading into the battle screen is already much faster, but I

I tried this game for a few hours when it first joined PC Game Pass a while ago and enjoyed it, but it didn’t quite click for whatever reason. I’m curious to try again, but that 40-80 hr length seems way too long for the gameplay type in my opinion. Anyone know how that game duration feels in practice? Is it worth the

That’s a really good point - this is probably the FF that most forces you into specific parties and splits the group for most of the game (although I guess IV and VI also did this, but less with simultaneous storylines). I think it works well in the beginning, but gets old quickly - I seem to remember a large chunk of

I mostly agree, but having replayed VII through X and XII in the last couple of years, I think that IX’s flaws are actually on a similar level to the others. Some aspects are absolutely top-notch, including the characters and first half of the game, but others fall incredibly flat. The entire last disc of the game

I also remember renting this, but my 7ish year old brain was deeply frustrated with the gameplay for the entire weekend, so I don’t remember making any progress.

I had a very similar experience / enjoyment rewatching when it hit Netflix. Since then, I’ve really wanted to rewatch Interstellar, a movie that I was fascinated by and endlessly excited for prior to seeing it, but felt like it really lacked the magic and execution of Inception. Maybe I’ll give it a shot soon...