thetruegentleman
thetruegentleman
thetruegentleman

I do love how Reaper just looks confused in the second panel.

Turtling tends to be very hard in fighting games, as it usually relies on fragile characters zoning the opponent out for a long time; that’s hard enough as is, but there often mechanics to allow multiple fighters to either attack or heal while someone else is on stage, allowing a player with more characters to be more

About the third comment:

Unless Spain has a weird legal system, no lawyer wants to go in front of a judge and look like a complete idiot: you really don’t want the judge to know you as the guy that brings up frivolous crap. Do it too much and the Bar might step in and end your career.

Deserts of Kharak focused heavily on a traditional multiplayer that never really took off; I’m curious if Homeworld 3 is going to double down on that or if they’ll try something new.

The Inquisition didn’t have soldiers, or even legal authority: enforcement and punishment was left entirely to the local lords, who acted according to their own legal code. Any inquisitor dumb enough to start recruiting his own army would be hunted down in short order by nobles, who wouldn’t take kindly to such a

1. Overwatch’s genre got most of its mechanics from Team Fortress (should technically be the original, not TF2, but shut up NERD.)

That’s a bit unfair, since Teddy was more-or-less cool with what he was, while Morgana decidedly was not: while everyone else had been forced to reveal their real thoughts to the other Phantom Thieves at some point, Morgana had not, so no one noticed that Morgana was basically stressing out to the snapping point.

Said writing should also be done entirely in the form of reverse cinquain.

It isn’t as big deal in this case, but the usual issues (in loose order of import) are:

Magic is plenty strong, but it has two big flaws:

Gendo didn’t do it just for that: the basic idea was to allow people to survive third impact by being stuffed into Eva 1, then allowing them to leave if they so wished. That’s basically what happened, except Shinji was the one who got to make that decision, not Gendo.

That would cause burns during an escape, which is horrible, but survivable with prompt treatment; most of the deaths seem to have come from people being trapped in the narrow corridor though, which was an obvious fire danger and should have been treated as such.

Right? It’s an art studio, so it’s going to have lots of flammables, but...it’s an art studio that’s going to have lot’s of flammables. I don’t even see any fire escapes, the only door above the first floor of the building leads to the roof, and it’s way too small. I bet it also didn’t have firewalls, and I heard it

Or GameFreak is experimenting with the idea of weaning people away from the Dex so they can make a free-to-play smartphone game that has players recruiting them all over again. Need to ride that money train before governments actually start making gambling mechanics illegal.

I kind of agree, but One-Winged Angel had the bigger impact, because it was the only song in the game to even have lyrics, and that made it feel like a bigger deal.

I was shocked at just how much money Chrono Trigger and Dark Souls pulled: it’s one thing to say something is popular, but darn if that money doesn’t put things into perspective.

A male Anri with a male player shouldn’t be possible, since the player is basically creating a dark version of a bonfire through the ritual, and the fire is always tended be maidens: the player can be the “dark” keeper, or Anri can be one instead, but at least one of you needs to fulfill the role, while the other

The bosses of 5 are really clever and distinct: I was amazed at how diverse the boss patterns, weaknesses, and dangers were, and they really add so much to the game.

Other Vampires have done similar, but it doesn’t work because the media and world leaders are controlled enough to quickly silence anyone trying to break the masquerade: only the oldest Vampires are powerful enough to be impossible to hide, and they aren’t taking the risk.