Yes, it works with glasses for nearsighted people.
Yes, it works with glasses for nearsighted people.
Like everybody else way saying - the Rift is almost full field of view, so eye movement relative to your head position is as it is reality. Arguably, that's one of the biggest things this technology represents.
Reiterating it doesn't make it any more true. "Employees who are rude to customers deserve to be fired" According to who? Like I said before, only in the deepest part of corporate-handbook myopia is that anything remotely bearing on reality. Confrontational potential customers - especially the ones that circumvent the…
Whatever you have to tell yourself, I suppose. It's not common anything, it's bullshit - though I suppose it is safer to pretend there's some sort of cultural normative foundation to base it on. A world where everybody has to stifle themselves, or lose their jobs, in the name of protecting a branding message is a…
Well, we don't actually know how future consoles are going to do it - many of those bullet points could (and probably will) apply there, as well.
Yet, if Microsoft even thinks about checking for a game's legitimacy through an internet connection, everybody starts lighting torches and sharpening pitchforks.
A kart racer where you could pull up behind the other racers and kill them with hidden blades would be excellent.
That is ridiculous. Justifying is as 'common sense,' even moreso.
You seem to have missed the premise of this entirely.
I'm so ready to buy Jacobs revolvers, but this realistic shit is completely uninteresting.
The newest rumors explaining the always-on thing:
Hopefully the indie devs, mobile devs, and anyone making mid-level Arcade and PSN downloadable games will keep making unusual experiences that buck the trend of military shooter clones. Although I don't play those, they have been pretty useful for continuing to push the visual envelope - the 1080p 60fps Battlefield 4…
I'm optimistic that a digital store closer to Steam's will really help with giving publishers better control over pricing and sales. Fingers crossed!
I'm hoping that the ease of doing amazing stuff with Unreal Engine 4 is as great as they are making it sound - that'd give a huge amount of out-of-the-box next gen tools to build with. Hopefully with more direct online capabilities we'll see more solid-mechanics games launched that grow in scope over time,…
Great news for everybody!
He's certainly wrong - the B games are the Dark Souls, Lost Planets, Dragon's Dogmas, and Armored Cores of the world - almost-mainstream cult hits. I'd bank on seeing more of them serving long-term niche interests, not less. As digital stores grow in popularity, the longer shelf life increases the possibility for a…
And you! Thanks!
I suppose we'll have see - it should be quite interesting! - but let's not forget people have been paying full price for new Steam games for years, too - it's not exactly unprecedented in the mainstream, either.
That's not quite true - there's plenty of content in the hundreds-of-dollars range that are download-only - HD stock video, for example - it's just that stuff's not as mainstream as console games. We already rely on reviews and word of mouth to keep us from buying broken games, and the mental block over spending $60…
Yeah, but digital content isn't tied to supply and demand - there's infinite supply! Because we have the power to not buy stuff if we don't like the price, the onus is on them to create the demand through quality games and competitive pricing - they want our money, so they will meet us eventually rather than miss out…