therealvajayjayleno
Vajayjay Leno
therealvajayjayleno

Not at all what I’m saying; your answer lies in the “if the creators/actors had signed a contract that conferred copyright to the studio” clause in the very post you’re replying to.

The same concept functions for employment contracts; if you sign away your IP rights while working in, say, television production, then

They may be based off of something else but they’ve changed it enough to be unique to them.

I’ve only played it for a few hours, but I really enjoy World of Light. I love the creativity behind assigning a random gaming character to a Smash fighter with the appropriate buffs/debuffs to make it feel like you’re actually fighting that random character. I also don’t mind equipping the right spirits to have the

Yeah it’s much more true to the theme.

I’m probably only like 10% through the whole mode after spending SEVERAL hours on it, and honestly, I think it’s great. It’s an extremely fun way to introduce new players to the gameplay, or old players to the new mechanics, without it being hamfisted to you by “friends” in regular versus mode. I also find it WAY more

Yeah, I’ve been doing it in half hour to one hour long bursts, but I just feel like I never make that much progress save for whenever I finally beat a boss.

Big fan of World of Light here! I would say, however, that the tougher 4-star fights can be pretty damn challenging. People are breaking on Pauline and Geno and such. Personally, Fox McCloud’s dad is handing me my ass repeatedly.

I actually love the World of Light mode and appreciate its massiveness. I don’t think it’s a mode that is intended for players to plow through in a few sittings, so much as a way to take a break from multiplayer Smash in solo play. I see it offering some much needed diversions from online Smash, since Classic mode is

I like the idea of World of Light a lot, but I feel it’s just too dang long. I’m 9 hours in and I was ready for it to end 3 hours ago, and I still have a huge number of things left to do just to get towards the end (as in not even for 100%).

It is 1000 pounds (within a bag of sand or two) heavier than the vehicle it’s replacing.  They should’ve picked a new name.

Ha ha ha you’re out of touch so hilarious

Why exactly? The copyright law that protects dance choreography was enacted decades ago. Companies are charging real money for something he created, why shouldn’t he get a cut? It’s not like this is some generic dance, Fortnite calls it the Fresh emoji for fuck’s sake.

Eh, I don’t think most of them are thinking that long term. I think the games they like are part of their identity, and they see attacks on the companies who make those games— however justified— as attacks on them as a person. That’s why they are so hostile towards game developer employees talking about how terrible

It’s not about using the dance. It’s about SELLING the dance as add-on content without giving proper credit and compensation.

That’s like saying you can’t own a song, cause we all have voices. Can’t own a book, cause we all have fingers to write. Can’t own a game, cause can all type code. Absurd argument.

hey! this is a Leesa comment thread. 

The CW does right by Supergirl and Superman in ways big and small that Snyder never could.

It’s not easy being a good kid when your parents are demonstrable jerks. 

Johnston was adamant that the entire story (minus the bookends) should take place in WWII. (Marvel wanted Cap in modern day by the end of the first act).
His feeling was, you have to have the audience care about Steve Rogers before they care about Captain America, so you gotta take time with the origin.

Hey, I like Thor a lot -- certainly more than Tom it appears -- but still less than The First Avenger, which I still feel is the most underrated of Phase 1...