theplotlessplot
theplotlessplot
theplotlessplot

All true, but I still need to make rent and eat. So, if I want to make a living out of making my own games, I need to consider what are the best ways of actually making my game profitable. I’m not willing to starve myself and my family in the name of art.

Saying that going from 480x320 to 960x640 on a 3.5” screen in 2010 is equivalent, from a user’s point of view, to going from 1080p to 2K in a 5.5” is moronic. HiDPI screens back then were a huge deal and significantly improved the user’s experience with the device (hence why all Android phone manufacturers followed

I find it pretty “meh”, to be honest. I’ve been going back and forth between Spotify and Apple Music all day, because, while I like Spotify (due to its better navigation and overall interface), I really enjoy listening to Beats 1 and the curated playlists, as well as all the other “radio” stations.

Nope. I usually do some research beforehand and I rarely buy stuff on impulse (except for Humble Bundles), so I’m pretty sure I won’t request a refund, unless it’s for serious technical reasons (e.g. the game crashes, or is extremely buggy, or the developer promises a version for my OS that never comes out, etc).

True. The upside of that is that, with Siri, you’re not having your data mined, collected and shared with advertisers. It’s a delicate balance.

“...waiting around for other companies to innovate and then swooping in last minute with a clone after the bugs have been worked out...” You just described the 2015 Google I/O Android M keynote in a single sentence. :P

The (much pricier) Galaxy S6 Edge costs $280-$290, not the S6. Also, both the S6 and S6 Edge are more recent (they came out more than half a year after the 6/6+) and include more recent hardware parts (DDR4 RAM, among other stuff), which are more expensive.

Multitasking was implemented very well from the start? My HTC G1 and HTC Magic disagree.

Correction: a couple of Android phones had fingerprint sensors first. OS-level and system-wide fingerprint scanning was on iOS first, though, and is only coming to Android with the next release of the OS.

Getting poorly-implemented and under-developed features earlier just for the sake of being able to shout “first!!1!” doesn’t really do anything for me! :)

Android Pay is not “Google Wallet, improved”. Android Pay is Apple Pay, made by Google. System-wide support for fingerprint scanning was never available on Android, even though Android phones with fingerprint sensors have existed for a few years. Only after Touch ID proved successful was there any interest in

Agreed. It’s a shame though to see that the majority claims it’s “theft” or “lack of innovation” when talking about Apple, but then claim it’s “incremental improvements” when talking about Google. A little less hypocrisy would be nice.

How is copying an entire UI/UX concept for a mobile OS (which Google did, btw, while sitting comfortably in Apple’s board of directors) and blatantly copying Apple’s product design (which companies like Xiaomi did, do and will continue to do) the same as copying a few popular features from your competition?

No, I didn’t inject the Apple kool-aid, I did something way worst. I bought a device called “Kinect”. It’s easy to fall for carefully staged presentations and tech demos, but when the product actually arrives at your doorstep and you see that it does roughly 10% of what was promised (with 5% of the accuracy), then you

Why not? iOS now has the (few) good features that were previously Android-exclusive, so Apple users should actually be pretty happy right now. As both an iOS dev and user, I know I am! :)

Just watch the 2015 Google I/O keynote. Most of the “new” features of Android M are things that iOS has had for the past two versions.

Did you see the Google I/O keynote a few days ago? It seemed like watching a replay from the past two WWDCs, such was the amount of iOS features that Google added to their mobile OS.

VR and HoloLens have one thing in common: they are really cool, but they’re also pretty much just concepts with no real-world applications - as of yet - and may well turn out to just be wild and risky investments that lead nowhere. Remember Google Glass? Yeah, me neither.

“...let the other guys do it first, see what can be improved, then improve it enough that people will want to use it...”

Microsoft’s latest Windows 10 presentation consisted of an enormous list of 7+ year old OS X features. Google’s Android M presentation at this year’s I/O mostly consisted of features that iOS has had since version 7. They all “steal” ideas but, somehow, only Apple gets flak for it.