thelascivioussnape
The Lascivious Snape
thelascivioussnape

Still stinging over the cancellation of Silent Hills.

Salt and Sanctuary looks terrific. I've been meaning to pick it up. I've only been hesitant because I have an odd tendency to not stick with 2D games, even though I feel like I love them at the time. Axiom Verge, Ori and the Blind Forest, Shadow Complex, Shovel Knight … all games I started strong and then just kind of

Does the 3DS Virtual Console have SNES games? If yes, be sure to play the greatest Kirby game ever made: Kirby's Dream Course. I know it was available for the Wii Virtual Console, but I've never looked into the 3DS store.

I hope to get to the Nathan Drake collection in time. I wonder if I'll agree about its awkwardness. I played the game through several times, including even after the superior sequel came out, and I always loved it. The shooting controls weren't the tightest, but I never found the game awkward to play.

I need to stop watching the early gameplay videos, because it's just making the waiting harder.

Happy to see AVC covering this, though I hate to say I don't much like it. I haven't heard it all, though, so I do need to give its proper due first.

I played nothing this week, but this weekend I'm hoping to make some real progress in Rise of the Tomb Raider. I started it a couple weeks ago and got to the first campsite, but then I started playing Bloodborne again and well, that's that.

It's widely accepted nomenclature for this style of movie, and it's good to have that separation from simple "horror," since many horror fans do not like torture porn and, I suppose, the vice versa is also true.

Oh, I don't need a backstory. I know exactly why Ms. Rotten's ass is doing that.

If anything, they were over-utilized.

No, not in that sequence, else I'd think it impossible to do like I did. It's still tricky in spots, and you have to watch out for axe-throwers, but basically you just aggro everything and then have them chase you up the ladder on the first building. There are two ways up, but the AI never takes the back way, so you

RE2 > RE1
ReMake > RE2

What I find interesting and love about RE4 is that despite a more empowered character with more ammo, more weapon choices and somewhat better mobility, I didn't find the tension to be lessened at all. In fact, I find RE4 to be the scariest in the series, with palpable tension in every moment and a downright oppressive

Beating that rope bridge area in chapter 1-2 with a single bullet and a bunch of knife swings is one of the highlights of my memories of this game.

The regeneradores are goddamned terrifying!

Easier than 1-3 and Code Veronica, but it's front-loaded with difficulty as you get your footing with the controls. I wouldn't be surprised if some players threw in the towel after dying repeatedly to that first big village encounter.

It's a credit to the game's design that different people run into different walls. The Martyr Logarious was the hardest vanilla boss for me by far. Though, it did get easier when I realized if I visceral attacked him during his transformation, he wouldn't go ham quite so badly. Meanwhile, I've always found Rom to be

Because I am never not six months to a year behind, this week I've finally put the finish on Bloodborne: The Old Hunters. Loved it. A really meaty expansion with three big and well-designed new areas, five interesting bosses and tons of new equipment. I found the final boss to be hard as anything I've encountered in

Dying for this to come out already.

I'm getting there. I'm still short two lasers, but I'm in the place beneath the summit now and working my way through. Frustrated with the two lasers I don't have, because I'm pretty far into both of those areas (the desert and that red, shrine-like place with the diamond shaped fence grids) but I got hard stuck in