thegregorius
thegregorius
thegregorius

That’s the thing. Landing on a few select spots isn’t what I consider exploring planets. With procedurically generated terrain, it would be up to you to explore and find points of interest. Yes, using procedurically generated planets would mean that most of the universe would be ‘boring’ and void of features, but

Exactly. And to me, the procedurically generated terrain is the must-have. I don't care all that much for the space pirate thing, but exploring a vast universe in VR, with graphics and designs as brilliant as in this game, would make buying a Rift headset a no-brainer to me. From what I've seen so far, as soon as you

Truth be told, if they weren’t so hazy on procedurically generated terrain and fully explorable planets (it currently seems like neither of these two things will be included) I would happily have thrown money on it knowing that it’s probably a scam.

This is not intended as a jab at Nindendo, because they really are very good at what they do. But regardless of that, the idea of this game seems like a caricature of the way Nintendo treats its IP.

Since the tv show has now progressed beyond the books when it comes to some events: What do people mean by "book spoilers"? Spoilers from the books spoiling for those who watch the show, or spoilers from the show, spoiling for those who read the books? Just asking to make sure that I don't read anything that I

Bonus points if you have a very fat small dog that can sit on the back, so it looks like he's the one weighing the whole thing down!

Fuck. Now I want a retro booster on my car.

I don't really have an opinion in the question, but you seem like someone who's very confused about the difference between opinions and facts. Any opinion you hold doesn't automatically become promoted to a fact, it just makes you look like a little bit of a twat.

I think that we’re just spoiled. It seems like every AAA title being released today will have one feature that is completely mind-blowing, regardless of genre. As a racing game geek, I remember how blown away I was by the graphics of GT5 when it first was released. Similarly, I was blown away by the physics engine of

Exactly. And there's nothing wrong with either set of criteria. But I definitely wouldn't say that people are 'making excuses' for the 4C. The interior is shit, and nobody denies it. But it's so gorgeous and so full of drama and style, I would happily pay three or four times the sticker price for it if I had the money.

You just proved my point. The Porsche is a sensible and well-built sports car for someone who want a sports car but who cares more about getting something that’s reliable, nicely put together and nicely engineered, and less about fullfilling a boyhood dream or turning heads.

Here in Europe, where we’ve had Alfas continously since forever, people are just generally making excuses for Alfas, not just the 4C. But they’re right in doing so.

I firmly believe that there should be certain traffic violations that simply mean that you hand in your driving license (or learning permit) and never get it back, for the rest of your life. If you do any of these things, you should spend the rest of your life on a bike or on public transit.

Since you’re asking (although I’m late to the party), would you ever consider doing a racing game cooperation with the guys at Jalopnik?

Something something your mom's sex toy. The rest of the joke is left as an exercise to the reader.

Your post is very interesting, but I see one problem: You claim that you become proficient through experience, and that the problem is that the turnover is too high for the employees to build on any experience. But do you really gain that much from experience when there is little or no feedback on your work?

This seems to be the most common opinion, but I've heard some conflicting claims. I'm incredibly anal about my physics, and I love everything in AC except the car selection, so I'm not sure whether I should give PCars a chance. I just hate it when I pull something off in a game and I know that I couldn't pull the same

I can't be arsed to read through all 214 comments to see if somebody else has suggested it, but I propose that you borrow or produce a very small child to put in the passenger seat, to see if this draws even more attention than having an empty seat.

So you're actually finding it more realistic than rFactor or iRacing? I've heard other people say that it's more on the arcady side of things, towards GT/Forza. If the physics really are good, then I need to hurry home to build a new gaming PC.

When you say ‘the most realistic auto game you’ve played’, what’s your reference frame? GT? Forza? iRacing? Asetto Corsa? rFactor?