I particularly love that, after the actual trailer, it has that “Watch these videos too” screen with two options. One with shooting, and one with dancing.
I particularly love that, after the actual trailer, it has that “Watch these videos too” screen with two options. One with shooting, and one with dancing.
Agreed regarding your idea, but Fuck Minmay.
My problem being that the Spartan IIs were different. They weren’t just soldiers who got swanky new toys, they were raised to be Spartans. In a profound way they weren’t even soldiers, as soldiers have a specific mentality the Spartan IIs didn’t. They were family, and they were indoctrinated with a specific way of…
Oops, I got the name wrong. I meant Prototype, Ghost is the name of the character. My bad.
My personal Legends favourites would be The Babysitter (Cal-141 demonstrates Spartan fighting very nicely) and Ghost. No Spartans in Ghost, but I adore the story.
I’m not missing it, I generally not addressing it as it has nothing to do with the mechanics of the video, but if you wish me to I’d offer my opinion that it runs more like a product demonstration trying to make a sale than soldiers going to work. If that’s appropriate or not I leave up to the respective viewer.
You don’t want to be able to vault an enemy, rotating the length of your 7-foot body around your head as you as fire a burst into his neck? That was always my pick. Soldiers enhanced to the degree of Spartans would be acrobatic in their approach to combat, but only when it wouldn’t get them killed. A combination of…
It’s more like they are flying/skiing down the mountain than running.
That’s salient, but personally I liked the Spartan IIs. It was interesting to see developmentally-interrupted individuals who weren’t non-functional, and the argument of if they were broken was one of the interesting aspects of Halo’s lore. I think Halo 4 went about it very ham-handedly though, and took the…
I get what you’re saying, but when I say “floaty” I don’t mean their range of motion, I mean the lack of heft they seem to have. Yes they’re that fast, yes they’re that powerful, but they still have mass and that isn’t translating across. And they’re still far too extravagant in their movements.
I’d argue that. Could a Spartan do what that intro shows? Yeah, probably. But they wouldn’t do it in that way. Those Spartans looked too... floaty. Do much like dancers, it all looked choreographed. If you compare it to, say, Monsters from Halo Wars, where the Spartans moved with solidity and weight and fought with…
I don’t know why I expected otherwise...
but long term we have the largest resource of water in the solar system.
My mind went to Zone of the Enders as a first stop.
This amuses me. Giant mech, oversized weapon. Simple happiness.
Survival, in this instance, isn’t just about breathing at the end of the day, it’s ensur
I swear your comment was not there when I made mine >.>
Halo was originally going to have dinosaur-type creatures you could run across. I remember them appearing in an early trailer.
Steiner says that after Pindar dies, if he adopts a healthy kitten, he “might give it a shot,” though this too, he says, would be a compromise because this could come at the sacrifice of the cat’s long-term health. “I don’t see a simple, straightforward, clear cut solution to any of this,” he says.