thedevilsjester
thedevilsjester
thedevilsjester

You are making huge, inaccurate assumptions about the differences between a game on the Pro and normal PS4. Its not just about better textures. Its about a more dynamic world (more dynamic detail), an increased draw distance, increased visual effects (more visual effects), reducing load times, potentially merging

While that could certainly be the case, I think the idea is that for existing titles its going to take work to add in features/functionality for the PS4 Pro.

I am not saying only hardcore FF / JRPG fans will buy it. I am saying that there are “types” of gamers (neither one better or worse than any other). For example, most people that buy Fifa/Madden/etc... are not the same type of people that buy RPG’s. Some like sports, some like action, some like tactical strategy, some

Not physics related, not in that sense, likely issues with some parts of the world having collision mods that dont quite line up right with the visual models. Its a level design issue more than an engine issue.

This didnt not use to be the case on PS3 and 360 since both Sony and Microsoft charged a hefty amount of money for each patch, in an attempt to avoid this problem. Unfortunately it meant that most games never got patched and so the ones that were broken, stayed broken.

I think what he means when he says its not about profits, is more that its not about immediate profits. They need to keep the FF franchise in good standing, even if it means a short term loss, for the long game of being able to count on profits for future titles.

It depends. I have absolutely zero interest in every game you listed (well maybe a little for Watch Dogs 2) and most people that I know that are interested in JRPGs are not interested in CoD or Titanfall or anything similar, and even those that are, would (I wager) likely would rather play a game they have waited 10

Most of what I have said has not been implemented ever. WoW private servers are nothing compared to the ideas I presented (and those were off the top of my head). With WoW (and most other MMORPGS) all the work is done client side, the data is all client side, the server is simply a collection of everyones data

We are not even close to as far as we can go. Online checks every so often? What about a constant online connection, always required (like Diablo 3)? Not good enough? How about having core (important) data from the game stored server side and only “streamed” on demand? Not good enough? Think that we can just create

This right here. In this cat and mouse game, the publishers are just going to get more and more restrictive/intrusive. Cracking games like this hurts everyone that buys them legit.

“I don’t know why they just don’t make good games then people will buy them.”

I love this. That sums up all Nintendo consoles post-SNES, and the one big factor that made the NES/SNES different than all the Nintendo consoles that came after it, was 3rd party support.

Yeah, I like the SNES look way better than the Super Famicom. Maybe thats because I grew up with it, so nostalgia bias and all, but I think the Japanese version is at the same time bland and gaudy, if such a thing can exist.

Which means that they are unlikely to have an abundance of storage on the device. I hope that they have a decent amount, at least enough for 100 games, and that it gets hacked. I would buy it.

I disagree on some points. For example: I load up Pokemon Go, and there is never anything to do. I have loaded it up 5-10 times already and the only thing I could do was capture the tutorial Pokemon. I am in the middle of a faily decent sized city (lots of Ingress stuff to do) so I would think there would be Pokemon

You are assuming that it has an actual hard drive, I would be extremely surprised if that were the case. Its more likely storage embedded into a chip with some writable sectors. This would be the most resilient, cheapest, and easiest route for them to take.

Why would they include a drive larger than they need, in a device that is not meant to contain anything other than what ships on it? That does not seem like a very good business model, especially when you are trying to keep costs down to maximize profit. Sure the price difference (to them) may end up being $1, but if

If it had a large enough drive to store a decent amount of games, and could be hacked to play any NES rom, I would buy this in a heartbeat!

I think I misinterpreted your comment, or it got tainted by another comment, but I was thinking for some reason that you were saying that the children were the biggest contributor to this.

If its just a few dollars here and there from some kids allowance, then what harm is it? They (hopefully) learn a life lesson early, before real money is at stake. If its kids spending hundreds or thousands of dollars, where on earth are these kids getting that kind of money?