This, this, and more this.
This, this, and more this.
It has nothing to do with shocks for me, its about not being in control of (thus not knowing when to expect) the acceleration or turning; which plays havoc with your equilibrium. For most people with (car) motion sickness, they are better when they stare at the road and can, at least for the most part, anticipate the…
This could very well be true. I have too many games ahead of this one so I won’t get to it anytime soon. If it is a bigger issue than this video demonstrates, hopefully its fixed by the time I get around to it.
Watching it the first time through, I saw absolutely no issue. Reading all the comments and watching it a second time, I can see what people are talking about, but its so subtle that I didn’t even pick up on it until I was looking for it, and even then it seems pretty minor. I get motion sick pretty easy (not as easy…
Same here. I watched the video expecting something to happen, I noticed nothing wrong with the camera at all. It looked fine to me. Not to say he is imagining things, but he must be hyper sensitive to camera movement.
I think its more that as a console user, we buy into a walled garden for a reason and so have little to no desire to break down those walls. Its not that we won’t vote with our wallets, its that we already voted when we bought X console instead of a Y console or a PC.
I am not a fan of the N64 (like most people during that generation I went with the Playstation) but I still think Mario 64 is one of the best platformers of all time. I have bought two N64's in the last two decades, both of which were (only) for this, and Mario Kart.
My thoughts exactly! What self respecing RPG fan doesnt know about the Final Fantasy numbering!? This might mean that he missed out on the real 2 and 3, which would be a shame because they were actually fun
Story and Character were the only things I came to GoW for (because they are far, far, better than most games). The mindless button mashing was something I put up with to enjoy the story (sort of like the Legacy of Kain/Soul Reaver series). I am glad that they are taking a different approach.
Speak for yourself, I would buy a new game like that in a heartbeat!
Its time lord technology.
Since when has PC hardware worked on consoles? Other than some super generic hardware like keyboards, mice, and game controllers, there isn’t really any PC hardware that has ever worked on consoles; and only sometimes does console hardware work on PCs. Thinking that its all of a sudden going to change, or that it…
<Company> is the platform holder, they give developers the tools, the hardware. <Company> cannot force developers to utilize an accessory, especially one that not every user has. Its a chicken and egg scenario, and the users have to be the ones to give in and buy the devices so that developer see enough potential…
Not sure why you think this is an issue now.
Insomniac developed Sunset Overdrive for the Xbox One. They generally stick with the Playstation, but thats mostly because their target audience tends to be there, not out of any legal requirements.
From all reviews I have watched where they played the same game on the Rift and PSVR (on an actual PS4), they say that there is a difference, but its only noticeable if you really, really, try and compare the two side by side. Likely similar to the Xbox One to PS4 difference. Sure there is a difference there, but if…
Partially, but Sony continued to manufacture the hardware, support it, repair/replace units, etc... for many years after the successors release. Without that, the previous generation consoles would have died much more quickly.
There isn’t much of a point in Sony supporting the Vita. It didn’t sell well, and it didn’t get much for game selection.
I doubt this will come to pass. Sony’s track record with supporting the PS1, PS2, and PS3 beyond their generation, shows that they want to support existing and previous hardware to the best of their abilities. Allowing targeting of the higher end PS4 only, will fracture the market, which is something you don’t want to…
I do not remember what game it was, but recently a AAA game (well, Season pass I think) on the PSN did this as well, and Sony revoked the “purchases”. It all really boils down to: How many people downloaded this before it was caught? Too many? Revoke. Just a few? Let em pass.