thedevilsjester
thedevilsjester
thedevilsjester

This is true for the most part, but there are no consumer PCs in the world that have system RAM that can compare to GDDR5. Its not even close. Its not about emulating the CPU, its about system RAM of todays computers not even being 1/4 of the speed of the GDDR5 that its trying to emulate. Sure very very high end

Of course, and I never said that CPU emulation was difficult, but there is no consumer PC in the world that has anything close to 8 GB of GDDR5 Unified (and thats the key) memory. At best, very, very high end graphics cards have 8 GB GDDR5 but its not unified with system RAM meaning that for every non graphical

It could be your TV, as the tearing is about it not being synced to the refresh rate.

Its a Pentium 2 with a Voodoo 3 GFX, 256 MB RAM, running Windows 98se. Or maybe not...

Other than the screen tearing, yeah it is a very, very close match.

Not at all. When I buy a game, I look for the console version first, if there is one, or possibly one on the horizon, I will get that one hands down. If there is not one, and likely wont ever be one, I really, really, consider my purchase, and if I must have the game, I get the PC version.

To back up his statement, I have been gaming since 1985 on consoles and PC and I have never seen tearing this bad on any game. I think the last game I saw noticeable tearing was Neverwinter Nights (the first one).

The one frame? Did you watch the video? Its constant tearing. Its really really bad. I can't see how anyone working on this played it and thought "Yup, thats good enough, they will hardly notice!".

Its a typo, you can be sure of it. Digital Foundry doesnt compare PS3/360 to PS4/Xbox One anymore, and definitely did not in that article, so its a typo.

If the company provides a system that requires a lot of work to bring it up to par to the other systems, then its their fault, not the developers. The PS3 was last generations example of this. With its more powerful, but a pain to develop for Cell architecture. It was Sonys fault for making a system that was

Have they thrown out the GamePad in favor of a classic symmetrical controller? No? Still a no buy then.

Why can't the consoles have Keyboard and Mouse support? Plenty of games on the PS3 and PS4 offer such. Hell (official) Keyboard and Mouse support has been around on consoles for each generation since at least the SNES! Its a lazy developer that doesn't support Keyboard and Mouse as an alternate input on consoles

I bought my Vita on launch, and have only bought 2 games (specifically) for it, and those two, became free on PS+ shortly afterwards! I have not bought a game for my Vita since, and I have a huge library that grows all the time. Between PS+ freebies and cross-buy games, I have no need to buy any Vita specific games.

There are always hardcore fans of franchises, but I have played GTA since the original 2d versions back, oh, quite a ways now, up until GTA IV, and without a doubt the combat is absolutely abysmal. I have not played a game with combat as bad as GTA in, well, since the early NES days. Driving is just as bad, although

I have multiple GTA games, and the driving is pretty much the same as Watch Dogs. You would have to be really nit picky to find any actual differences. They both have driving that feels like it was developed by a half drunk intern.

I think there is a difference between a war in which we are directly defending the lives of our countrymen and execution, but not between war and execution in general, but this gets more into the realm of politics and not games.

This. It undermines the entire narrative. It makes no sense.

So you don't mind being forced to pull the trigger on the thousands of enemies in other games that you have to shoot to progress, but you balk at a single solitary execution? How does that make any sense?

So you put in a game with worse combat mechanics, worse storyline, and same driving mechanics? Doesn't seem like a step forward. Wachdogs has its serious flaws but its a damn sight better than GTA.

I feel that Cartagia's version is correct. I was confused with your title, thinking that he painted the N64, put wheels on it, and hollowed it out.