thedevilsjester
thedevilsjester
thedevilsjester

So remove it from one digital store that they own to sell it on a digital store that they don't? That hardly makes any sense. Granted I think all digital distribution channels, including steam need to go away, but trading one for the other is a step sideways.

The more the PS4 sells over the Xbox One, and the more developers that choose to go there first (even if they sold the same, Sony is being very proactive in the indie department), the more Microsoft will have to make exceptions to their policy or risk preventing games coming to their platform. At some point you would

Firstly, the Xbox One uses DDR3 so is exactly like the RAM on a computer (although it may have trouble with the ESRAM). Secondly, if you understood how compilers work (and I have written compilers) you would know why this is the case. The compiler and SDK understand the architecture they are compiling for. If the

You don't understand how a computer works on the hardware level. Let me break it down for you.

You are not getting the point that 99.9% of the work is done on the PS4's primary processor (not the secondary processor with the 256 MB DDR3). It does not matter if you have 64 GB of GDDR5 on your graphics card, because for a computer to execute code (not just perform calculations) the operations MUST be sent to the

It is yes, but when Microsoft was on top it was a way for them to stay on top, and was not a big issue, since Sony doesnt restrict developers like this. Now that Microsoft is not on top, and Sony is getting a lot of games first, its going to hurt them. They occasionally make exceptions to their Launch Parity clause,

The PS4 may use an "almost off the shelf" x86_64 CPU, and a "very similar to market graphics card", but two major things stand in the way. The first being that no consumer PC has RAM that can even come close to matching the speed of GDDR5. Even with a Wine-like translation layer, instead of full on emulation (we'll

A Wine solution would be much faster, but you still require at the very least, equivalent hardware and there is no PC on the market that has 8 GB of unified GDDR5 or anything close to it. Even ten years from now, when standard graphics cards are pushing 8 GB of GDDR5, it will not be unified with system RAM making the

When you can load up a VM and play a new AAA title at a decent frame rate in it, then you will have a point, until then, its wishful thinking. Even if you managed that, or completely reverse engineered and rewrote the entire PS4 API (if you were going to attempt a 'Wine' solution), which in itself would take years

Oh I am sure of it, but I am also sure that it wont be at a reasonably playable speed for the next decade at least. They have to either completely emulate the hardware (as in a VM), which try running new AAA PC games in a VM at a decent frame rate, or they have to completely reverse engineer and rewrite the entire

I do, and even today, emulating an x86/x86_64 PC (which the PS4 essentially is) is too slow to do anything except play the most basic 3D games (and thats only if they use a limited selection of older Direct3D functions). Once we have computers that can play new AAA releases like Farcry 4, in a VM, at a reasonable

Good luck getting a computer that can run a PS4 emulator at a reasonable speed. It takes orders of magnitude more power than the device you are emulating to get a reasonable speed. It will be a decade before PCs have the power to emulate PS4 at a speed that is playable for most games. It will happen, the PS4 is

I always get a kick out of PC defenders saying "you can plug a controller into a PC". Yeah, you can, but you cant make all of the games use a controller. Even AAA title games that technically support the controller (like CS:GO) don't actually work all the time. In fact the majority (~90% or so) of games I have for

I would agree if I thought their "new" things were actually useful or interesting. Instead its gimmicks and fads. I am all for being unique, but not if its just to be unique. Whether or not you like it is immaterial in that the majority of the world does not, as voted by their wallets time, and time again. With

Its not specifically the WiiU, although its a pretty lousy machine, its Nintendo. I grew up on NES (got one in 1985), and from there the SNES, and it was the pinnacle of gaming as I knew it. The N64 was announced and I, as the fanboy I was, pretended everything was ok, and this new contender, the Playstation, was a

To be honest I hate the WiiU and its gamepad, but damn, this is pretty awesome. If it had Super Mario 3 and Super Mario World features too, I would _almost_ buy a WiiU for this. I can't believe I am saying that, but this is just awesome.

Seriously not trying to be a troll (just offering up one mans opinion), but gamers wanted _good_ games upon _good_ games. All I saw from Microsoft was either multiplatform games (which doesnt merit special mention since both consoles have them) or games that bore me to tears. Granted Sony's was not a home run

I dont mean split screen co-op necessarily (shared screen also counts) Any co-op that uses the same single screen, that is the very definition of couch co-op which is what we are discussing. Maybe you meant co-op in general? Couch co-op is a completely different monster entirely. Its not a key distinguishing

Yeah, I agree. It was "good" (for them) when they were on top, it created a viscous cycle that kept them on top, but now that developers are choosing the PS4 as their primary target more often, its just them shooting themselves in the foot. Yes they have circumvented it before, but sometimes, even for major

Firstly, there are RTS games for consoles, there have been for every console generation since the very first RTS (Dune 2) on the Sega Genesis (in fact the genera started on consoles with the aforementioned Dune 2 by Westwood Studios on the Sega Genesis), although I never once, ever, mentioned RTS, so I am not sure how