theazureguy
azureguy
theazureguy

It’s sad how a sepia filter makes Splatoon’s imagery go down the drain.

Not going to lie, I think this might be the first time I won’t be buying something.

All I want is for them to make Lost Odyssey backwards compatible.

I’m really tired of people wanting video games to be made into movies. Unfortunately, due to the differences in the medium, while it’s possible to encapsulate a movie into a video game (through dedication and hard work), it’s extremely difficult to do it the other way around.

You can’t really take a 20 hour adventure

Square is lazy since they don’t want to rewrite a good portion of the game’s engine to jack up the FPS?

So basically mistake one was to make Fable “Game as a service” something nobody asked for or wanted as Fable is a god damn RPG FRANCHISE! Then the second issue was they spent a lot of money “Trying to make it fun” which seems to be something you’d want locked down before you know spending a lot of money. Then of

“Battlefield 1"?!?!?! REALLY?!

Some early impressions and factoids:

Wasn’t this promised way back when? Always nice to see a campaign promise actually happen.

So they are hoping to redeem themselves of the awful crap-fest that was “Ravens Cry” with an update to an awful game that hasn’t been relevant for years?

I hope no one seriously considers purchasing any of this content.

As bad as the first one was, I enjoyed many aspects of it. I will never touch the second one, ever

Alright, I’m just gonna say it. David Hayter should have never voiced Big Boss. Kojima’s decision to make BB a carbon copy of Solid through the creation of Naked Snake was a knee-jerk reaction to all the negativity Raiden received (which wasn’t warranted but the MGS fanbase can be a bunch of tsundere babies when it

Its pretty much impossible to make a good superman game given that superman is basically a god in the comics. Easily the more boring super hero.

____ ____ ____ in Unreal Engine 4.

The problem is, 98% of the folks who get reved up to do this have a shit-ton of burning passion for the IP in question, which is one reason they do it. They do -not- have that same level of passion for the effort that goes into creating brand new IP, because in honestly, it takes a hell of a lot more effort, then it

And with Epic’s new service they are doing exactly that. Providing software directly to consumers, there is no publisher, no store front middleman.

Look, people like to complain about “Pay 2 Win” and all that, but the reason it’s offered is because people want it. I’m sorry, they do, not the people who read Kotaku as a general rule, nor the people who frequent gaming sites, not the “hardcore” gamers but the “silent” majority of players. They want an awesome team

This is just a load of excuses they’re using to push always online DRM, testing the waters on what the consumers are okay with and it’s stupid.
Hard drives are cheap, have less issues than internet based DRM. Also, if they just used sensible compression/video formats you can make it look great and not take up 4TB for

Christ Rocket League died for your sins.