I just rewatched the video in question, and he never said that he personally hates backtracking. He did, however, pointed out that the game isn’t 100% backtracking friendly, so finding the twelve artifacts in particular isn’t fun because you need most of your gear just to access them.
Also, you have to go through… Read more
Wow Jason, not only are you delaying a game that was already being released almost three years ago, now you’re even moving console exclusives to the PC. Is there anything you can’t do?
He also pulled the same trick with Doom 2016 at AGDQ 2017:
For starters, less electricity usage means less huge electricity bill. It’s better for the environment, too.
Even in sleep mode, the hardware is being used and will wear down.
In case the electricity is completely gone due to a storm or whatever else, it is safer to have shut down the devices in the first place.
Fine, I haven’t read the whole article. Since this was about an artists’s work, I figured I can just read the first paragraph and admire the art otherwise.
The Skyrim trailer remains my all-time favorite trailer. While I don’t think every trailer needs to be in sync with every beat of the music, in this case it’s just perfect. It shows both cutscenes made just for this trailer, but also genuine gameplay.And the beginning and end are just perfect.
I’ll just leave this here:
If there’s one thing I’ve learned from video games, it’s that bears are one of the toughest enemies around. My personal favorite is Dragon Age: Inquisition’s bear from the Hinterlands. At first you’re like “I can handle it”, but before you know it, it’s like two levels higher than you - and that was on easy mode.
The game mode is fun at first, but it desperately needs more cards.
After a week you got the meta figured out, and if you actually want to get into the top 4 (it’s not just 1st place that gets points), you need to rely on either an all-type set (all-murloc, all-mech, all-demon) or you pick a few cards that can beat… Read more