I have mixed opinions about this.
I’m fine with this. Destiny 2 is also available on other platforms, and the cross-save feature could allow for some casual play while traveling, so you can focus on the more demanding gameplay parts like raids at home.
I don’t blame him for Tales of Vesperia. That game is a beast in terms of missable content. Well, all Tales games are to some degree, but the amount of sidequests which have to be done at this exact moment during the main storyline is really high.
Someone posted this on twitter. Not sure if this is the same thing you meant, but it’s interesting to read nonetheless.
I think he was just trying to come up with a summary based in the facts/links he collected in the article. But I agree that a follow-up article on exclusives would be in order.
How did Nathan Grayson became a supporter of Epic? His article on the criticism on the Epic store seems to just lay out all the facts, but he doesn’t take sides.
Is it really that difficult to accept that the characters fight together for gameplay’s sake, rather than trying to justify it with a story? It’s eight standalone stories, so what?
Yes, there exist 2D JRPGs games that have a better story (where is my Grandia remaster?) but for what it is, I was moderately-entertained…
I, for one, will stick with my base Switch model. The PS4 hasn’t become obsolete due to the Pro model either.
In fact, most of the games I’ve played on the PS4 in the last 2-3 years could hit 60 FPS just fine (at just 1080p, but I’m still not willing to treat 4K as the new norm. Only once tv and movies adopt this, will…
I think we need to differentiate between skill trees and choices in RPGs and other genres.
Super Bunnyhop did an analysis of the first level of every Sonic game a few years ago. It’s not as in-depth as the Mario video, but still interesting for those of you who haven’t played all the games in the series:
I’m in the opposite boat, I like the story and don’t mind the separate nature of each character’s story at all. However, don’t like the combat system (after 20 hours or so). Trying to min-max every turn gets tiring after a while.
The base building thing isn’t new, though. While it’s just a custom map and not a game mode as part of the main game, Team Fortress 2 does have something called Fort Wars:
And so the circle is complete. These games used to be GameCube-exclusive, but were ported to other platforms since then. (Edit: Totally forgot, they also appeared on the Wii as well!)
It’s our video game. We bought it, we can play it however we want - that includes how we speedrun it. There are categories to speedrun a game normally, so nobody is denying you to by the rules if you so choose.
Besides, doing it legit over and over again gets boring eventually.
“Don’t you guys have mechs?”
Some of the videos don’t work in embedded form (returns the “video unavailable” error) but they’re still available. If this is the case for you, right-click on the video player and copy the video URL and paste it in a new tab.
You’re right. If we look at the 3D Mario series, they all brought something new to the table (64 was just 3D goodness, Sunshine had the water mechanics, Galaxy had the gravity and Odyssey had the hat which opened up a ton of unique enemy abilities to be used).