They got sent forward in time at the start of this season; maybe they get sent back in time at the end?
They got sent forward in time at the start of this season; maybe they get sent back in time at the end?
The few customers who might legitimately benefit are those for whom Sprint and T-mobile each provided moderate (but not truly adequate) service in their region.
So any guesses as to whether the ending will impact Agents of SHIELD?
In the laws that I looked into in response to this article (my state’s law, for example), the definition of value is based on wholesale prices of random awards, not on their aftermarket prices. It’s arguable that the wholesale price of any digital good is zero or near-zero (especially when such goods aren’t authorized…
In the US, at least, cash value matters. In a number of states and jurisdictions, machines whose non-cash prizes are of low enough price (based on their wholesale cost, not their price on the secondary market) under a given threshold don’t qualify as gambling.
I think the tricky bit to this is that virtual property, won from loot boxes, clearly has perceived value to the players but has no actual value outside the game. I don’t believe those items can be resold, can they?
The comparison has to do with the difference in setting between versions. The original Casino Royale film was a psychedelic parody of Bond with multiple elements of Swinging London infused. The recent Casino Royale is a more serious and modern affair.
Asking filmmakers and actresses to think critically about the way thinness is depicted can be a useful conversation, but this is clearly one of the dumbest ways to prompt that discussion.
In WoW PvE, there have been a few odd cases where a Rare could outperform an Epic. In the early part of Cataclysm, for instance, there were some Rare one-handed maces statted with Strength or Intellect, rather than Agility. With an optimized DPS rotation, these oddball weapons could somehow outperform items intended…
...a “confidence thing” is already a “psychology thing.”
I played for the story, but I was also hoping to feel I’d accomplished something. I finished the whole game and don’t remember any actually brutal fights other than those where Mickey bailed me out. I’m not saying this to brag, as I actually tend to be fairly mediocre at most fast-paced real-time combat games.
To each their own, but I’m actually kind of surprised that they’ve held up for you.
This is already going to be the case:
Your response to a comment about companies pushing legislation was to complain about a Supreme Court decision that overturned pieces of existing legislation?
Studios know that they have to tread at least semi-lightly in regard to rebooting public domain material. While they clearly don’t have to buy up those rights to produce material based on that IP, it means that anyone else who wants to can do so as well (potentially diluting the brand).
For the record, I don’t think you’re being condescending, but I do think you might be being myopic. The vast majority of us folks just need to get more exercise. We have to start somewhere.
Possibly, or it may be that different human beings have vastly different perspectives, and you might not be seeing the situation from ours.
Counterpoint:
I mean, didn’t we all used to blow in the cartridge from time to time?
Ah yes. I agree, though I think they want to make sure it’s clear that the “Battle.net” used in WC2, WC3, and Diablo II are totally distinct from the current Battle.net.