temetnosce
TemetNosce
temetnosce

Honestly not sure if this made me more or less interested, it was already on my backlog, but the things you describe here (a game based on cooldowns and a lack of proper loot design) are some of the very problems that D3 and D4 had.

Honestly, their response has been ridiculous to the point of incoherence - and fails to acknowledge that their changes made no sense.

Just to be clear, this is unlikely to have anything to do with the model itself. They likely have some kind of Reddit scraper (or, given someone changed it, possibly an actual person) picking up this stuff, but the model used to write such articles may not even be trained on 2023 information at all (given how few are,

Yep, to clarify here, when you have lower access to points in a multiplicative damage bucket, each point is disproportionately more valuable. Previously we had so much vuln that it was possible for it to actually be better to run something else. With it limited, and vuln/crit their own damage buckets? They’re now

The short version? Meat packers engaged in price fixing behavior that prior to precedent changes half a century~ish ago would’ve been cut and dry illegal, but now has additional requirements that are both convoluted and near unreachable to prove it was illegal (to be fair, one of them was actually blatant enough to

Well, like your photo implies, I can’t say I’m surprised after everyone else. Regardless, despite my recent disagreements with you on AI, I’ve enjoyed your articles for around a decade now and I’m sorry to see you go.

My disappointment is less with them than the state of anti-trust law in general. The modern state of the law here is just outright sad, things like we’re seeing with meatpackers et al should not be legal (and arguably aren’t, but due to chances in precedent...)

Honestly, you’re right in the sense it’ll probably be more impactful for employees, but considering some of the things he has gone on public statement about (as well as that his position does actually convey him a great deal of power over the company) I’d argue there’s still substantial benefit in kicking him to the

This is where I’m at, this is the rare situation where a merger appears to be less likely to screw the public, since at least we can kick Kotick’s ass to the curb.

This. Plus these were only dropping for barbs/sorcs. It’s honestly ridiculous what the situation is, and with nothing about WTV in sight it’s likely to continue for a while.

Honestly, at this point it doesn’t even really remind me of Steam sales. Not only are the prices frequently what these should be before sales, but they seem to have no game for the sale either.

At this point it’s an assumption, but we’re far from the only people to report that. And in some cases I’ve checked immediately after reset - no cache. It’s also not entirely clear if the caches are supposed to be per boss or not, but regardless it’s pretty clearly broke.

World bosses? Do you mean grand cache dispensers (when not bugged)? Because I haven’t seen anything that deserves the name yet.

Honestly this makes me pissed again about companies shutting down forums. They essentially destroyed the Borderlands community, and it showed in TTW, but even if they suddenly get forums again that information doesn’t just pop back up. Even the partial backups we have are just that, partial.

This was a really weird list. I will give the authors putting VII in the lead though, I’m honestly tired of attempts to be contrary by avoiding that.

This is kind of why I’m amused? The CEO is actively attacking a significant portion of his own user base, and with the modern advent of things like ransomware hackers don’t exactly have the best reputation anymore. Yet in this case it seems like the lines are rather topsy turvy due to how minimal the requirements are.

I am strangely amused that the hackers are more in favor of Reddit’s users than Reddit’s CEO in some ways.

Compared to taking up the slots I feel like this could’ve been done better - especially given how they said they didn’t focus on a minion build (which disappointed me). Honestly even there it feels like a different method would be a better solution rather than eating slots for summons as they’re designed now.

It’s also a gameplay problem - running through a dungeon trying to find the mobs is not compelling gameplay. The dungeons with the spawns they shut down were showing 3+ elites on the screen regularly, which makes for a better gameplay experience in terms of the satisfaction from winning the fight.

What feels weird to me is slots being taken by things that are basically just irrelevant to the gameplay. Summons, long term buffs, etc. Really the cooldown stuff feels awkward in general, but the way things that aren’t really part of the combat take a slot is annoying.