I feel like there are two subjects here, the first is nVidia's relative dominance in gaming and the lack of real competition, and the second is AMD's accusations.
I feel like there are two subjects here, the first is nVidia's relative dominance in gaming and the lack of real competition, and the second is AMD's accusations.
This is a good way to look at it, competition fosters improvement, and as much as I admire Valve they need some.
So glad I'm building a new PC this year, this game will deserve it.
Could we get a summary of this afterwards? I'm severely hearing impaired, haven't been able to make out most of this (doesn't help that I came in partway through).
One of the things I find most interesting in this article is the use of the term, "right". Personally, my take on it is that there's a difference between having a right to do something, and that something being a morally or ethically right action.
Honestly, the lack of mainstream exposure and detail on this issue somewhat bemuses, and honestly frightens me. You see it all over online, and I've certainly gone out of my way to ask others to help out (I've commented and emailed my representative as well), but it's nearly a no show on TV, and even the level of…
Personally, while I'm not that surprised that protagonists are as popular as they are, I think that I would've put Jade as number one. I'm also somewhat surprised by how dominant the later games are, though that makes a degree of sense I suppose.
All those JRPGs sound pretty good, but on a practical scale I'm just hoping for another E3 that shakes things up. Last year I would've predicted E3 being uninteresting, but for once something huge happened there. It had impacts that stretched out through the whole year, and arguably are still being felt. I want to see…
For something like this, I feel as though there are certain titles that really deserve to be on such a list. The first one would be Xenogears, partially because it's intricate enough that I discover something new each time I replay it, and partially as a reminder of what can be done with a JRPG.
Backlog, backlog, backlog. Currently working my way through Arkham Origins, since I've been especially tired lately and figured I might as well not start something I'm extremely anticipating while in that state. I may finally get around to The Last of Us, Xenoblade Chronicles, or Ni No Kuni this month though. We'll…
I hope you weren't buying those gems, given that Imperial quality gems drop in RoS. Your completed tab is amusing either way.
I like the idea of Adventure Mode, in that I see it as a good quality of life improvement, but it doesn't really even try to address the inherent problems with the design philosophy they embrace, particularly in regards to extreme balancing. As far as boss farming at present, it doesn't seem to be rewarding outside of…
Honestly, Blizzard's attitude towards changes is still, well cringe worthy. However, that said they've managed to if not fix, then at least slap patches over some of the problems in the game. I am personally enjoying playing the new patch, and just recently farmed a Hellfire Ring for when RoS comes out (yes, I'm…
This.
Good for them.
This is a cool idea, although I will note that if you were on a strict schedule I'm somewhat skeptical of smells being a good alarm. However, that might also be considered a benefit, since it could only wake you up when you weren't deeply asleep.
I'm playing currently, and holy shit. On the one hand, many of my old problems still exist, and I feel like I shouldn't want to play the game, but twenty minutes in the damned thing dropped Andariel's Visage for me. About half an hour (and a legendary crafting mat) later the game dropped the fucking Windforce.
Honestly, at this point I have to say I feel as though this is no longer about understanding what I said, and more about wanting to argue. I'm going to go try the game, have a good day.
I have to admit, I didn't really consider this as something that needs explanation, but I'll give it a spin? Simply put, you seem to be equalizing between levels and difficulty settings. Which isn't accurate, while there are similarities in what the two do (they both change the stats of monsters, but difficulty also…
A simple example would be old style nightmare gold farming, however in this case I'm not sure where you're going with the question. If you can't have enemies that are higher or lower level than you, then, well, you can't. Put succinctly, it eliminates choices that involve varied levels.