Your "joke/sarcasm/whatever" fell horribly flat.
Your "joke/sarcasm/whatever" fell horribly flat.
okay dude.
It's less about caring, and more about caring as much as.
So they're adopting a "planned obsolescence" model a la Apple and a bunch of other people?
It's more like a "management" game than a simulation game.
Okay, so... they want to pay you to insert ads about the Xbox One. And I think your interpretation of "don't say anything negative" to mean "say anything positive" is wrong as well. You could very well say nothing and still have an Xbox One ad.
Where your opinion falls apart is that they're making a simulator of the prison system; you build, fund, and house prisoners and deal with every facet of the system. If that's not akin to "realism" then I don't know what it is. If you're gonna make it, then own it.
So I had this all typed out in a response to MrMiyamoto's comment, but I thought I'd post it as it's own thread:
I see a lot of other commenters saying something similar to this, and they like to cite other games in where you "shoot people in the face"; but I think that comparison is fairly inaccurate, in that each of…
And that's fine and all, that's what I got from the statement. But I mean, ya know, let 'em do it. If they fail, they fail.
I find issue with your notion that a creative should just do one thing ever.
While it's good to get a sense of production costs and stuff, comparing one to the other (as it seems all the readers are starting to do in the comments) is a bit off base, since there's a lot of nuance to pricing software dev efforts appropriately. Just working with a defense contractor and finishing up my first bid…
The dealer doesn't wanna give up insurance information.
your next Halo journey will begin with Destiny in 2014.
You own the games. Obviously. Whoever was signed in the Xbox One didn't own the game.
You say "hassle," I say "annoyance but definitely avoidable."
Not that anyone expected this to happen, but this is practically avoidable. Just have the account for the console signed in. Why would you need to switch accounts? Not sure how in-depth KI's stat tracking is — if it even does track 'em — but that seems like the only reason you'd want to sign in to your account. Button…
I count two threads I commented on.
I'm not defensive by any means. I also understand that you don't like all the zombie stuff right now. But nothing's new under the sun. Zombies are popular right now and that's what it is. You could make these zombies something else completely, but you could also break it down even further (some unknown/inhuman thing…
So you affirm that each approach is different — in story, tone, and gameplay — and yet it's still gets a no because zombies?
I would think with adding the mechanic of parkour, the zombie mechanics would change as well. That's the nature of game design.