tachikoma-old
tachikoma
tachikoma-old

Nicely said. I always thought of CS as almost a board game - everyone knows the layout of the map and what moves can be made, so it's all about strategy. Remaking an old map, but altering layout or cover is then like making a chess board where the center 16 squares reverse color - some may find it fun, but it's not

I'm just going to link to this counterpoint, since it says it pretty comprehensively without my adding anything to it.

You sir, know your history. Also glad to see someone else equate the iPhone with Palm devices. I had a Handspring Visor, but saw ads for the HandSpring Treo (or could have plugged in a cellular phone module to the Springboard slot I guess - there was mic for that built in.) So that is a PDA smartphone. After that, I

Well yeah. Steve Jobs was not technical staff. He could spot big ideas before their time and sell them to normal people. That's a great talent, but it's not invention.

Jobs invented nothing but a brand. Apple is built on the work of Steve Wozniak, the Xerox Alto team, and Jony Ive. Steve Jobs was the greatest salesman in the IT industry though, and that can't be underestimated. He didn't invent a thing, least of all the product of a PC company that's been making computers as long as

I'm not sure what your point is then. There never was a PSP with a second analog stick, but there was MotionPlus. There was also the DSi, which split the DS market by making you buy a whole new system. So why are we remembering a rumor that Sony was going to do what Nintendo did, in a Nintendo story?

It depends on the game. Among my favourites, there are some that I remember for the mechanics - Gran Turismo, Forza, The Impossible Game, Gish, Katamari, (or more in the tradition of beat em ups, Double Dragon, River City Ransom, Battletoads) and there are some I remember for having a good mix of original mechanics

Exactly. This game sounds awesome. It looks awesome. I played the demo, and it gave me zero inclination to go back for more.

I know the feeling well. I was excited for this game, but played the Japanese demo on my PS3. What's more, I must have missed something about the mechanics because while it FELT a little like a God of War type game, I got killed while directly facing my opponent, blocking (and in a blocking stance) and they just cut

and other entertainment media. Sometimes it's $30-40 for a CD, or $50-80 for a movie, etc.

Well, I'm sure games with inevitable deaths aren't going away any time soon. Like you said, there are also titles it makes perfect sense in. I just find that things like "game over" only serve to end my play session when I still planned to play more. I guess it's a form of high stakes gambling, but it can also be a

I don't see it myself. Any game one PSP can play, the other can play - except the Go, which lost functionality. The screens all look about the same. The DS Lite is WAY more visible than the DS, but still technically compatible, but the DSi is a whole new platform in the middle of the DS' life cycle - you'd literally

Like I said: For a console, yes, you can keep playing new games without upgrading. For a PC... there are new games you can play, and new games you can't. It's hit and miss, but you won't get good performance just because the game is made for a PC and you have a PC.

Yes, it would, with very few exceptions like the Sega 32x or N64 RAM "pak." Typically if a game says on the box that it's for a system it works as perfectly on yours as any other.

Not necessarily, and it depends on the game. When FarCry came out, I had a pretty capable PC, but even after making the game look like crap, it was still choppy. (Though I had a friend who tweaked the INI file for days on the same hardware to work - I feel that should never be a requirement.) It will continue to play

I think that like any tool, it benefits those who use it. It benefits gamers if they decide how it's used. It benefits companies if they use it on their customers.

You can't gamifiy Farmville because for better or worse, it's already a game. That would be like getting your water wet. On the other hand, Epic Win is the very definition of gamification, and it isn't even made by the guys who try to sell us the term.

They don't have to. You could grab an app like Tallymander, then set it up for your own goals, map your own progress graphs, and use it for your own means.

What's the lie? Most of these things just provide feedback. That's like saying "my car is saying I'm going 60 km/h! I don't need these lies! I'll just look outside to see how fast I'm going!"

You want to entertain yourself in your spare time? Go use a stick to trundle a hoop around the yard.