Looks nice. A comfortable Mega Man fan game.
Looks nice. A comfortable Mega Man fan game.
This is awesome. I'm kinda envious but very happy for the dude. Hard work does indeed pay off. Imagine all this started from a charming little indie game that could. From an incomplete proof of concept alpha to a multibillion dollar franchise, who would've thought that Minecraft would be as big as it is today? I'm…
You're right and you make a lot of good points. It's a sound buisness strategy, but not the only one. My view is that the Wii U ports shouldn't be as expensive or as hard as developers/publishers are precieving it to be. If you're going to back-port something to the 360/PS3, you might as well make a Wii U port too…
That's what the video shows. Apparently, you can switch it in the control options.
I'm curious if the AI would be this smart to pick up on the technique. Somebody should experiment and film the results for YouTube.
Very interesting. I may give this a go, but it might be too complex to pull of perfectly with throw/attack mix-up. I didn't know that you can change the c-stick functionality to tilt.
Yeah, this is an expected snag as with every generational leap. I'm honestly more impressed with this generation leap due to some developers' persistance in sticking with last gen back-porting, with mixed results obviously. I recall consoles being abandoned too quickly previously in contrast to what's being released…
In summary, Amiibos' demographic is mostly children over 5, hence it's understandable why adults like you don't get it.
Nothing contraversial about the decision. Manhunt and Postal existed before Greenlight and were publish by different companies. Anything under Greenlight is published by Valve and by refusing this game Valve is telling the developers not to bother because they will not publish it.
My coronaries will blow up if this ends up being Japan only. I need a SaGa game which will wipe the disgusting taste of Unlimited SaGa from my mouth. I swear I tried playing that game several times back then. I devoted a chunk of time trying to like it but I just couldn't get it.
Does the save import feature work fine with the digital versions of Suikoden I and II?
This is definitely a WWE decision. I agree with WWE's stance in distancing themselves from Benoit, even in videogames. Once you commit murder, all your accomplishments are invalid. He may not be erased from history, but not recognized is what he has become. I loved Benoit in the ring. He was arguably my favorite…
As much as I don't get his humor and have no idea why he's popular, I'm happy for the dude. To be parodied in South Park and with him actually participating in his own parody is just awesome. I'm sure he feels great to be recognized like that.
Why is this a premium price? FFVII isn't too hard to port to the PS4 since it's based off the PC version. They shouldn't charge more than 10$.
Yep, I don't get the controversy. So she's a silly character. Tekken fighters occasionally tend to be silly. I'm not a huge fan of the series, but doesn't it include a Kangaroo, Bear, and Panda as playable characters? I don't see why people don't take issue with those animals as they are far sillier and arguably…
They bit themselves in the ass when they announced The Last Guardian early when it was nothing but a trailer and concept game. Team ICO is known to have games with long development cycles, but none of their past games were highlighted via the internet. Keep in mind that ICO started as a PS1 game.
Nice synopsis. For me, the gane that taught me that not all RPGs need to be from Square was Star Ocean 2, which holds a special place in my heart. I can relate to what you went through with Suikoden.
Not bad of a length for me. I can do 20 hours. Might give it a go. Thanks for the info.
The only one I played in the series is 3 on the PS2, and as much as I appreciated its expansive roster, that game bored me to death due to its frequent random battles. Couldn't get through the first couple of hours back in the day as it left a bad taste in my mouth.
Nice. I'm out of the loop regarding custom stages in Smash 4. Is there any way we can download user-generated stages online?