stealthmantis
StealthMantis
stealthmantis

Anyone who had a Wii U and didn’t get their money’s worth out of it, that’s their own fault. Especially before we knew that 90% of the first party games would get re-released on Switch. 

I could see a collector grabbing one if he/she saw it sealed and still selling at MSRP. Once a console is declared “dead,” they immediately get tougher and more expensive to get brand new and unsealed as any resellers that still have them are obviously not going to sell them above MSRP just on principle.

As someone

Wait... so Activision still owns the Tenchu games they published themselves?

I will pay all the money for remasters of those games. Even if they come to Game Pass and I’m a subscriber.

In the same month, we have one classic platformer franchise going completely wild with new creative ideas that really break the mold. And another that is doing yet another “return to classic Sonic” after we already had a game that did that very thing (Mania).

I’m all for sticking with 2D for Sonic. That’s great. But

I was not prepared for how sad I was going to feel reading this and realizing that Bruce is already at the point where he can’t talk, and his family is no longer 100% certain that he’s even fully aware of the world around him anymore. Like, we all knew that’s where this was heading, but I think we were hoping he’d be

CUT MY LIFE INTO PIECES

Heh, having just watched the cinematic masterpiece that is They Live, I’m reminded of this quote from it:

White line’s in the middle of the road. That’s the worst place to drive.”

Fundamentally, I am opposed to this type of consolidation, where it gets to the point where a handful of companies own everything.

But as a Game Pass subscriber, I’m also like “Let’s f’ing go!” lol

The best critique of South Park and one that’s come the closest to explaining why it rubs me the wrong way is that they always take the side of “not caring”. The end result is always that caring about anything is dumb and “both sides” are bad if either of them actually care.”

Exactly this. Playing it down the middle

it works harder at creating the illusion of being lost or stuck than it does at actually trying to stump the player or leave them feeling stranded”

I love to hear that. And that’s exactly what don’t like about games like The Witness or Myst or others of that ilk — they seem to delight in stumping you. You get the

Oh wow. Is that all it takes? Simply ask for royalties and you get them? If only all these actors would’ve been smart enough to think of that. Duh! 

It’s like someone said “Wouldn’t it be cool if we went back to how faces looked on human characters in computer animation from 1998?”

True, and to be honest, I think that’s the style of “open world” I prefer. Hopefully AC Mirage does really well and it sparks a return to that type of open world. 

That’s always been my issue. Yes, absolutely offer 30, 40, 50+ hours of gameplay to those who want it. But ALSO let people get through just the core story in 10-20 hours if they choose. That used to be how most open world games were -- but somewhere along the way, even the bare minimum amount of time just to see end

To each their own. But to me, I’m happy to get away from the trend of “it looks just like a Super NES game!” that has been 90% of indie games for the past 15 years. It was novel for awhile -- now I’m freaking over it. 

So much of the games industry still thinks they know what we want more than we do. And they act surprised when they try to give us a thing we didn’t want -- and in some cases, made it pretty clear we didn’t want it -- and then we don’t buy or play it.

As much as it was my childhood dream to work for a video game company, more and more I’m glad I went a different route because damn, what a shaky industry to work for. You have to basically be Shigeru Miyamoto to ever be fully confident that your job is indefinitely secure. 

Games like this are always going to have a limited life. It’s so infuriating that the parent companies of these games never prepare in advance for the decline and make sure the people working on the game have already slowly started to migrate to a new thing. Instead, they keep everyone hammering away on it for as long

Are they going to put even tighter restrictions on how to use those reward points that they so freely give out but have a mile-long list of ways you can’t use them and things you can’t use them on?

Remember how PlayStation bros were all “lol sure Switch owners, have your little remaster, we’ll wait on the remake”?