starscream360
Starscream360
starscream360

It’s not really stated that they designed the concept, although it is implied. They could have just had access to the plans like all of the Separatist elites. Kind of like how weapon companies supply schematics to contractors. They may have just been responsible for a certain component.

That’s the most likely explanation. Stormtrooper (human) armor was standard “Imperial” armor even back then. Clone armor denoted clones implicitly.

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She looks pretty young, so I’m betting her character’s age is younger than that. I was surprised to find out she was 32.

I’m wondering if they will keep the fact that Han was a Stormtrooper before getting thrown out of the empire? Being a stormtrooper turned hero is kind of Finn’s thing now.

I think he means something not associated with the Republic Jedi/Sith conflict etc.

Nerd!

Young Yoda. Being a brash, womanizing do-gooder with a bad attitude. With lines like “To please that bootie, my duty it is!” Cruising around in a mini custom T-47 airspeeder with the music thumping. Stopping crime and picking up women. He could have a by-the-books partner, who was always a nervous wreck, and they

Yes, and Jedi Starfighter.

I understand that you don’t enjoy them, and that’s fine. I’m not trying to convert you. I don’t like all of their games either. To each their own. I’m just trying to figure out why people are driven to stop by and say so, in relation to Nintendo. Does it bother you that others enjoy something you don’t?

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Doom 2016 is my game of the year so far.

Well said. I will add to that, as I said in another post, people should play games for gameplay. Great gameplay is not exclusive to Nintendo, but they usually put that element first.

I understand what you’re getting at here, but I’m not sure why you are singling out Nintendo. It’s a trend universally in video games. Publishers have found out that easy equals more sales. At least Nintendo make the “easy” an option in most of it’s games. For example, I absolutely hate modern FP shooter mechanics.

I understand what you’re getting at here, but I’m not sure why you are singling out Nintendo. It’s a trend universally in video games. Publishers have found out that easy equals more sales. At least Nintendo make the “easy” an option in most of it’s games. For example, I absolutely hate modern FP shooter mechanics.

I had a friend tell me this about Super Mario Galaxy. It’s too easy. I asked him to show me a savegame with all the stars collected. In a few weeks, he gave up in frustration and went back to FPS’s.

I’m one of those (apparently) weirdos that likes stereoscopic 3D. I know the headset supposedly can be used with Netflix, Amazon and non-PSVR games to simply view content in stereoscopic 3D (With the PSVR in side by side mode.). How good is the 3D picture with this feature? Like using virtual desktop to watch 3d

I recently visited Nashville (for business). They are some of the highest quality and nicest people I’ve ever had the pleasure of dealing with.

Ah, I see. And you’re absolutely correct. But, I don’t think he was saying that everyone else should be held to that standard. He was saying, like you, that many things and circumstances cause mental issues. Sometimes, there is no catalyst for it at all.

In the article video, I can see the “before bird” examples obviously making a big difference in how the head jerks around realistically. The “after bird” video just looks like any other FPS. It reminds me of Doom 2016, movement-wise. So... a lot of effort to get back to where other FPS developers ended up, or am I

Neither are anyone else’s. I’m not trying to be a smart-ass, I just don’t understand what point you are trying to make to him.

Well said. It’s like saying “They also might find themselves needing food and sleep. Losers!”.