If you figure a 50 GB game and use AWS numbers, 10,000 copies would incur almost $30k in outbound (AWS S3 to internet) transfer costs - which would end up being nearly $3 per copy.
If you figure a 50 GB game and use AWS numbers, 10,000 copies would incur almost $30k in outbound (AWS S3 to internet) transfer costs - which would end up being nearly $3 per copy.
Generally the cost of physical media are overestimated. It costs about $4 or so per game, and that’s erring on the high side. There are, or at least were, massive economies of scale that minimized that cost for publishers. Unsold boxed items sitting on store shelves probably cost the retailers more than it cost the…
The customer loyalty part is the biggest part of the problem, because on a subscription service their users aren’t their customers. Their customer is the platform and their users are the platform’s customers. That disconnect makes it much more difficult to create a relationship with their players and create that…
Those are great examples of successes, but horrible examples of AA in general. High on Life had a built-in fanbase and Hollywood marketing heft behind it. Atomic Heart also had an uncommon amount of exposure during its early development, and, in the “there’s no such thing as bad publicity” department, benefited from…
It seems fairly obvious that the subscription model has the potential to serve players better, at least right now. For PC GamePass, even considering the pre-Starfield dry spell, players are getting a great deal. Couple that with the ability to get it free, or nearly free, by doing some stupid Bing surveys and it’s an…
Get back in there, cat! Get back in that bag! Hurry! We’ve got a bell to unring!
That’s the thing, though, it was unique and different then. The vast majority of big budget RPGs leaned heavily in to the sort of generic high fantasy that permeated every pore of Oblivion. The “Generic Fantasy Vikings” were always a part of those settings, but were never the focus.
Yeah, a Morrowind remaster would be much more interesting.
Being someone who actually supports free expression, it pisses me off to no end to see these whiney fucking losers complain about “muh freedom of speeeeeaaachhh!” whenever someone else exercises their right to free expression and free association by refusing to provide a platform for, honestly, whatever.
Sure, growth is essential, but it’s also a matter of the time horizon. You can’t expect ridiculous returns all the time, and generally chasing that results in coming out behind the general market trends.
“Credible” is in quotation marks because it is a quote. It’s a basic tenet of responsible reporting - a news organization reporting on breaking news cannot be the arbiter of truth, they can merely report on facts. In this case, they cannot determine the validity of the claim that it was “credible” but they can report…
True, but it certainly feels more immediate in Starfield, at least to me. The concept of exploring the unknown seems, as far as I am in the game, to be a central theme.
They expected it to tank the stock... for now. That’s why they sold the stock.
Yeah, these are important points to note. Falling short of sales targets could be due to a product selling poorly, or it could be due to unrealistic estimates.
Yeah, I originally just wrote “the story” but then realized that this story is written about an article, which is itself about a book, that is itself about a story - which is pretty ridiculous.
Yeah, the chose perhaps the worst way to frame this, especially considering that the story that the the book that the article that this story is about is itself is very interesting, more so when you understand that the “alien abduction” part is not factually true.
This is getting tired, and, again, you have completely disregarded the initial issue that was being raised. Regardless.
You’re misinformed.
So despite you being factually incorrect about the legality of what this person is doing, I really suggest thinking through what you’re actually saying.
The full quote is literally right there in the article: