squibsforsquids
squibsforsquids
squibsforsquids

Hey - whether useful or not, that documentary was really a pretty awesome story and was well-put-together.

I'm with you on that last one. The guy seems like a pretty cool guy to hang out with, and certainly seems to have a good grasp on his comics, but I can't help but cringe when people try to claim that some media isn't capable of doing something - not even "good, better, best," but "can, can't." I've yet to see an

Anytime you translates anything from one language to another something is lost no matter how beautiful the translation is.

Good luck exploring that in a shooter. You just can't. Good luck tastefully dealing with certain issues in a shooter with giant dudes. So that's why we have the books and graphic novels.

Mirror's Edge?

I'm half surprised Putin didn't get in a tank and shoot at it from below.

You're not thinking of Exit Through the Gift Shop, are you?

I'm not sure how MLG and all that sort of stuff works, but I assume they very tightly monitor what's said by the participants. I can't help but think about how often I scream at the TV when I'm playing and - more importantly - the kinds of things I'm screaming. Something tells me CBS wouldn't be signing up for that

Ah - I agonize over Eternal Darkness. I remember wanting to play it pretty badly, but I didn't have a Game Cube. I bought my brother's Game Cube with some saved-up money, but the damn thing broke before I had enough to get Eternal Darkness... It's kinda the same gist as Amnesia, if I'm not confused. You experience

A WWI game for Americans would work. Americans didn't initially "get" trench warfare in the same capacity as Europeans, which broke up the war's previous tactics. More important than that, actually, is the invention of the tank. If you had a late-war game, you have aerial support, tanks, and less emphasis on trench

I'd be lying if I didn't say that I want a sanity meter for this kind of game, just without the meter. (Hide it from the UI, but keep the mechanic in the game.) The longer you stay away from squadmates, the more you're bombarded, the more sniper fire you're near, &c., you slowly start to hear more disquieting noises,

In terms of U.S. war-themes, we're really stuck on government distrust. It'll probably take awhile for all of the distrust built up from the Iraq War to cool down before you see anyone in the mainstream of gaming to jump off of that theme. I wouldn't mind a more pensive, "war is hell"-type shooter, though. The issue

You mean that the romance relationships in BioWare games come off as a cheap emotional draw that takes focus away from the main narrative, and weakens the cohesion of the final product? Surely, sir, you jest.

Haha - that sounds like a pretty good SP, then. I'll assume AEEPM's metric, as well.

The story similarities to CoD are pretty distracting at some points. When they brought up the whole "go to war with Russia" thing in the specific way they decided to, it just got to be too much.

Don't get me started on the ending. I could handle the eye candy throughout the rest of it - it was pretty glorious indeed. But the ending... oy vey. I think I'd have rather had a Watchmen-esque extradimensional squid-monster goop NYC to death rather than what DICE decided to go with.

I certainly didn't find Journey, Flower, or Pathologic (which I still need to finish) to be self-indulgent, to provide some exceptions. (I'm not sure where the line for "art" games is any more to be honest. A lot of things that used to be "indie" are "art" to some people, and vice versa.) These games approached "fun"

Agreed on the drop in interest, for sure. I told myself that I'd think about getting MW3 once it clears the $30 mark on sale... but I'm not sure now. It's just not worth dragging myself through the campaign and suffering through the screaming twelve-year-olds and glory-hounds in multiplayer.

The DRMiness of Steam puzzles me (well, puzzles me rhetorically - I understand it fine), but those community features are damn hard to give up. I don't linger on practically any other chat program, but Steam stays on most of the time.

In a perfect world, it jumps to GOG, and every major city launches fireworks to celebrate.