spacesheriff
SpaceCop
spacesheriff

i’m not mad i’m actually laughing this is totally funny to me you’re the one that’s mad”

no, he’s referring to Final Fantasy XII, a game that didn’t really resemble what you’re describing at all, dunno what you’re thinking of

i did a cursory googling over the weekend to try to figure out why they’re called that, and came up completely empty. i can therefore only assume that they named themselves, which they conveyed to the people at square

lmao imagine being pregnant with the child of someone who tearfully demands that a game studio redo a game that has an unsatisfying story what a tragic existence

lol this is literally why the sequel is like this. everyone wanted a sequel, despite the clear implication from the first game that any continuation of the story would just bring more pain to these characters. anyone who wanted to see more of the story brought this upon themselves

literally because it makes you angry. i’m not even being sarcastic, it’s because it will piss off and alienate fans of the original.

have sex, please

wow you clearly have a short memory, then

this is a good thing. fans aren’t entitled to these characters, and every writer should take every opportunity they can to actively alienate and piss off their fans. maybe every work of fiction shouldn’t give the audience everything it wants 100 percent of the time

oh boo hoo the post-apocalyptic zombie game doesn’t have a happy ending who could have predicted this

dude i’m a fan of anime and i’ll be the first to say that anime blows ass

did somebody accidentally drive a metal rod through the part of your brain that lets you identify hyperbole?

stuff like this is why i think it would be a mistake to spare aerith in a certain other franchise, even if i generally support that other franchise’s recent decisions

there is a giant-ass spoiler warning tag between the first and second paragraphs, don’t know what else to tell you

no, cloud “killed” sephiroth during the nibelheim incident in the OG game, too. tossed him off a bridge into the lifestream. i think it played out differently in CC tho

heh, now i’m imagining part 2, where instead of actively interceding, the whispers just hang out on the sidelines complaining. cloud heroically blocks sephiroth’s killing blow, saving aerith, and some shitty ghost in the background just moans “....this sucks, you guys....”

I think I’ve come to terms with the ending by this point. I’m a little disappointed in how the whole thing plays out (the Whisper Harbinger and the Whisper Sisters are really ugly and not enjoyable to fight at all), but I guess I can live with where the story is going from here. And even if the ending was 10x worse

The FF13 stagger system is one of the series’ best mechanics over the last decade, bringing it back was one of the best decisions they could have made.

The implications of the ending are interesting, I’ll grant it that. But, considering the strengths of the game are its character interactions and its detailed world design, making the climax of the game a fight against a bunch of nonverbal goons made out of crinkled candy wrappers amidst a pile of disparate floating

the worst part about this whole bit was the fact that Shinra’s plans are explicitly confirmed midway through the Train Graveyard, so then you’re doing some ghost-hunting busywork as your friends die to save the slums. There’s even a bit after you kill the Ghost Chariot where, instead of rushing to save everyone you