smco
smco
smco

That is still an incorrect usage. The word question, when used in this phrase, does not refer to a literal question, but rather to premise of the statement. In my previous example, "She is unattractive because she is ugly," the "question" in reference is the fact that she is unattractive.

I hear it used in the sense that it is raising a question, as opposed to the actual meaning of a logical fallacy. Here is an example of misuse: "Every two days a juvenile is arrested and it begs the question, "What is really happening to our parents?"

I am relatively relaxed with the usage of most words and phrases, save for "begs the question." I hate when that is used wrong. I was just pointing out that the word has two legitimate meanings, despite the fact that those meanings are completely opposite of each other.

I hope so, I've been wanting to pick up a 360 and such a price drop would place it into a price range I feel I can be comfortable with.

Great way to throw in last weeks shop. I love this!

You are correct. Also, I approve this.

See reply to Kellen.

See reply to Kellen

From Meriam-Webster:

Everyone else is ringing in, so I figured I should as well...

Wait, so because he has a differing opinion than you on always-online games, you can't believe anything he says? He actually makes good points for online connectivity, and points that are already implemented by Steam, which works great.

Willits clearly states in the interview that they are not significant. Of course they will add some inherent benefits to exploring the sewers, and quite possibly a way to earn resources for a difficult mission. It would be game breaking if it was the only way to earn said resources.

You are right, he worded it awkwardly, but in essence anything that is meant to be an incentive for buying new will always be a punishment (for lack of a better word) for buying used. I know that Assassin's Creed did the exact same thing that Rage is doing, by adding in the Templar lairs as preorder incentives. These

They do not make any claims that it is not part of the game. However, it is definitely an optional experience. It is stated that they have no bearing on the storyline. While the sewer entrances may be scattered across the game, not entering them will not detract from the experience. It will only add to it.

Umm...excuse me, but I think you are off-topic, sir. =o)

Yes you are. The shop buys from the publisher, and you buy from the shop. The publisher gets their share of the pie.

You do have the right to buy and sell anything without punishment. In this instance, you are only losing a feature that has no impact on the overall game. It is merely an addition, just like multiplayer skins or free maps that come with many new game purchases like the Assassin's Creed series and many FPS out there.

You are right, people are not made of money, but no one is being forced to buy a game Day one for $60. Waiting until the price is dropped to a level you can afford is your only option.

You are correct. If I sell a game, movie, book, art, TV DVD set, etc. I lose my ability to experience it again, and I grant someone else the ability to enjoy it.

They are not cutting, withholding or hiding content until you show support. The content is there if you buy the game. You cannot call it zero day DLC, because it is not. It is a purchase incentive, just like the additional Assassin's Creed multiplayer skins that came in Brotherhood. You didn't get those if you bought