My wife worked with his company some years ago, and interacted directly - total creep by all accounts from her and her team. Wouldn't be surprised if there's more to this.
My wife worked with his company some years ago, and interacted directly - total creep by all accounts from her and her team. Wouldn't be surprised if there's more to this.
YES!
That first picture is so weird - it looks like he’s taking a serrated knife to a grilled cheese sandwich that’s resting on his head. In all seriousness though, this is a trick question - his hair is too afraid of him to ever relax.
Kitase on April 10th: “I meant April 10th, 2023. I apologise for any confusion.”
Take a look at a walkthrough to refresh your memory. This segment is about a fourth of the game on cursory glance. My guess is we’ll see 4 - 5 releases total. Next segment takes us through Junon, Corel, Gold Saucer, Cosmo Canyon, and ends on the bombshell reveals in Nibleheim. Part 3 takes us through Rocket Town,…
Interesting. Well, I think you can see how I made that mistake, given that the gameplay looks super similar, especially in the earlier trailers. I’d posit they imported a lot of the general combat framework from XV into the project, but my assumptions on that aside, the games look like they play similarly, with the…
I hear you. I don’t disagree - modern Square absolutely emphasizes style over substance. That’s a large part of their modern tendency towards prioritizing profit over artistic integrity.
Are Cloud and Squall alike? Besides both being named after clouds, yes, in the broad strokes they definitely are. Both are chronically aloof, both are members of elite military squads, both suffer from amnesia, both have filial ties to the villains who threaten their respective worlds, and both are very close personal…
It’s light on gameplay and heavy on cinematics - it would’ve been a better film than it was a game, but even then, it would probably only be on even ground with The Spirits Within.
Haha! All three are really more alike than they are different. If it ain't broke, reuse it until people can't stand it anymore.
Yet 15 was originally built on 13's engines and shares its DNA, and the remake reuses 15's engines and shares a fair amount of staff with both of these titles. I wouldn’t hold my breath on this one. 13 was a clear demarcation in SE’s journey towards putting profit over vision and innovation ("Let’s use the same plot…
Really the linearity goes beyond navigating corridors - you had no choice in building your party for most of the game, and each new map section opened a new level of the crystarium for your set party. Each new section contained just enough xp to unlock the new abilities in the crystarium, and those abilities were…
They said it was impossible, but Joshua Rivera did it anyway.
Gary Sinise Simulator
https://i.imgur.com/FQDOUJV.jpg
Dude, yes. Anyone who calls pigs pretty, and sexy, and who also spends the majority of his time alone with pigs on a farm - he’s doing things to those pigs. Also, a quick search says no beastiality laws in the Philippines. 🥺🤢🤮
Looks to me like we’ll be playing as Meldacio hunters in the newly born World of Ruin, collecting meteor shards to hold the daemons at bay.
Haha. “Why Overwatch fans are obsessed with shipping its female characters” - because they’re boring and unimaginative?