Admittedly, this is pretty disputed. It may be true, or it may not, but it's definitely still theoretical.
Admittedly, this is pretty disputed. It may be true, or it may not, but it's definitely still theoretical.
I typed this into Google and I'm not getting any results, but I'm always excited to see some awful Mega Man art. Do you have a link?
There's a lot of circumstances in which I can look past an awful artist to view their art, but it's not possible for me in situations where a person commits criminal acts against another person (particularly ones as heinous as this one, Polanski, or Cosby).
This is incredible. Good for her!
I utterly adored the awful dialogue that went along with having my main character marry his maid. It was every bit as uncomfortable as the description suggests.
Cool links! As a person with a very, very shallow pool of websites that I regularly visit, I'm always excited to be pointed in new directions.
It really is profoundly terrible. I don't know how I went 26 years without being aware of it.
I laughed out loud when I was tipped off to the existence of this game earlier this week. The Youtube footage is almost impossibly terrible.
This is my biggest beef with what I've seen of Fallout 4. It feels like, with the redevelopment elements, Bethesda wanted to present a theme of rebirth and re-invigoration of the post-apocalyptic setting. Unfortunately, the art assets appear to be pretty consistently creepy. How cool would it be to develop beautiful…
I'm so happy that image got to be the banner for this article. Perhaps the single worst still from a Mega Man game ever?
That's the one. It's certainly one of my favorite game easter eggs, if it can be called that. Just a neat little post-game reward.
Thanks for the tip. I suspect I wouldn't like it a bit, as I've gotten pretty far away from graphic violence as a central game feature, and am typically quite bad at modern action games anyway. It's nice to hear that there's more going on under the surface though (at least in a "death of the author" -style…
Glad to hear that you stuck with it. It's certainly my favorite of the Mario & Luigi series, and I'm surprised the popular opinion of it isn't more positive. Oh well.
I like DLC, but designing your game to have no conclusion and expecting players to fork over more cash to get the ending to the story they paid to see feels pretty underhanded. On the other hand, I'm more generally opposed to cliffhangers, so maybe I'm in the minority.
Haha, they are pretty charming aren't they? It really speaks to the Miyamoto theme, you're right.
You bet! I grew up in Baltimore (which has its fair share of ruins), but split my time between there and friends' houses at the rural fringes of the state.
At the moment, and I suspect in the future, there is no reason at all to play this game for the story. There are some story elements there, but you'd be better off playing almost any other game for narrative purposes. This game is very much about emergent gameplay creating personal stories, though these are…
I'm imagining @disqus_pbjLjxkQvs:disqus mailing out his comments and receiving responses using the local library's address.
Kentucky Route Zero is undoubtedly among the best artistic achievements in gaming so far. It's so fully committed to its direction and themes, and manages to be a story that could only really exist in the medium of a game. I can't recommend it highly enough, as long as you don't mind text-heavy surreal mood-pieces.
Wow, that is a fascinating interpretation of Shadow of Mordor, and indeed the first thing I've heard that made me remotely interested. Is it still on sale? Maybe I'll just enjoy the interpretation without doing the legwork of playing the game…