shuffy-iosys
Shuffy
shuffy-iosys

A lot of crafting systems also feel half-baked as a means to pad out the feature list or game time. Especially if I have to go out of my way to locate mats. Doubly so if crafting a basic item requires more time than it takes to do the alternative route if there is one.

If you can still download all of the game, then someone will find a way to break the seal on its requirement for the storefront or whatever DRM that it’s behind. So you can still “own” the game in that sense.

I agree with the video game pricing. $60 has been the longest a new AAA title has ever been and I’m surprised it lasted as long as it did. And we expect developers to remain on the cutting edge of technology and culture but only give them $60 per game or less (and yes I understand that everyone gets their cut and

For the gacha games, companies should be required to do what Capcom did with that Mega Man X DiVE and convert it an offline game.

They expect you to buy a gift card for them and have them redeem it.

Pass on the gift card.

Any effective way of really slowing down bots would either be really inconvenient, requires a lot of PII, or both.

Screen comparisons like in the article always irk me. What you’ll actually see and where you’ll likely use it is different from what the camera will pick up. For instance, lots of people always complain about IPS glow, but after using IPS monitors for a better part of the decade, I haven’t had a problem with it. But

If we’re talking about a multiplayer game where cheating would bring a severe detriment to the enjoyment of people who don’t cheat (which 9 times out of 10, will), then sure, I get this sentiment.

Devices like the Xim Matrix allow players to trick their Xbox into thinking they’re using a standard controller for multiplayer games, while in reality using a mouse and keyboard.

The problem with unlocking FPS is that only works with the graphics side of things. The logic part has to run at a fixed time interval, otherwise the game would run inconsistently depending on the hardware you play it on. I’m not sure what the run time interval of MGS1 is, but if we assume 30FPS, then it’s a bit of a

A problem with FF7 are some major bits about characters in the game are easily missable. Like how many people knew about the video diaries in Icicle Inn between Aerith’s mom and Professor Gast? Or stumbled into Nibelhiem towards the end of the game (I’m pretty sure this was accessible towards the end of disc 2) for

I wish they updated the design. Still not liking this weird sci-fi building looking thing.

They should have something where you can order something if they’re out of stock, but only if you visited the museum.

I’m pretty sure a lot of stores do this with limited time goods. It still doesn’t mean that a person could still get 10 of their cronies in on it.

I feel like Stray wouldn’t have a hard time jumping the game to film/TV wall given the episodic structure of the game.

I’d argue audio isn’t as much of a problem. Assuming voice lines are compressed using something like 256 Kbps MP3, you’re looking at around 120MB per hour of audio.

The problem with compression, at least for graphics, is it has to meet these requirements:

Until the cloud service decides that it doesn’t want to host the game anymore for some reason.

Tell them “aw darnit, you discovered my identity.”