severaux
KarmaKiller
severaux

Ah, fair enough.

Then why don't we see more of them?

Well, a zombie apocalypse would probably do the job. Shit, i'm game.

But didn't the missile come from a helicopter?

From the sewer!

Uh...uhm...

Smoke and Mirrors!

If the cigarettes couldn't kill him, a helicopter certainly wasn't going to do it.

Capitalism isn't a conspiracy sunshine, and the people devoting their lives to medicine and drug development probably aren't the same people paying for that to happen. Do you understand the concept of ROI?

When will then be now?

Well, the answer to the question is very simple.

It’s not the mod we asked for, but it’s the mod we deserve.

I want this to be good...

Unnecessarily confusing, but all the same, I'm growing very fond of these upgrades being availible on Steam. I'm really hoping they catch on (and some of them manage to make it to consoles too).

Oh, must you break my heart?

One of the few issues I had with Inquisition was that it stayed in Orlais and Ferelden, with few exceptions. Based on that one, really cool, Tevinter temole you could go to, I'm really hoping for a big Imperium area, maybe with some political subterfuge.

I really enjoyed the mechanics of the boss fight with the fires. Definitely upped the tension. Definitely hope any future DLC keeps the quality. There's a ton of cool places they could do.

I really enjoyed the DLC on PC. Good zone, the main quest was pretty cool with some fun lore. And some damn fun fights.

Proof reading, how does it work?

Dumb would suffice, I imagine.