“A big part of which - in Arise a lot of people are victims of this, including the Major - is the idea of removing, changing, or adding memories. An amnesia plot based on memory hacks is basically right up the setting’s alley.”
“A big part of which - in Arise a lot of people are victims of this, including the Major - is the idea of removing, changing, or adding memories. An amnesia plot based on memory hacks is basically right up the setting’s alley.”
Somehow...possibly because I was doing a few interviews about Hawkeye at the same time and got confused about what I’d said where...but also possibly because I am a narcissistic asshole...I neglected to talk once about my insanely gifted art team in this whole interview.
This was amazing:
“I wanted a game that hated me.” That was how Sean Plott, also known as “Day9” in the professional gaming world,…
As far as I can tell from this article and the Washington Post this morning, you should be concerned if you live in Dallas, and even then you aren’t more or less likely to run into the issue than someone using a different company (though you may inadvertently contribute)
Because the Hinterlands were just so much fun, right? Everyone loves when a game forces you to do pages upon pages of sidequests that offer very little gameplay, if they even bother to offer any gameplay at all. That’s why everyone’s favourite part of every game is a menu.
That’s my biggest fear right now. I love the concept of giant worlds to explore in the Mass Effect universe, but I don’t need Hinterlands 2.0 in my life. This is gonna be my game for the rest of spring (well, that and Persona 5), so I’m hoping the story really keeps me pulled in like it did in ME 1-3.
Imagine white people go to Asia and say, “There’s too many Asians here. Let’s do something about that.”
Like this:
Spec Ops: The Line is the only modern FPS I can think of where THE TROOOOOOOPS and our nonstop failed adventures in nationbuilding were portrayed in anything even remotely approaching a nuanced light. Probably not coincidentally, Spec Ops: The Line was really, really good.
I recently visited my girlfriend’s aunt, uncle and her nephews - the kids are the only ones who play video games in their whole family so I have a pretty good rapport with them. We’re sitting there chatting about stupid little kid stuff (they’re 9 and 11) and they start talking about bashing Jews and laughing about…
Here’s my take where I see it from the other side:
It’s the thing he complains about once he’s finished complaining about he’s no longer allowed to tell unfamiliar women on the bus to smile because it’ll make them look prettier.
Agreed. They had so much at their disposal with the source material. They could have set the whole season in Kun Lun, thrown in a Mortal Kombat-style tournament, gone back and visited Orson Randall in WWII, or even just have him team up right away with Luke Cage and go with a 70s-style street-level hustler story with…
I KNEW this was gonna be some shit about women joining the capitalist machine instead of reforming it or standing against it. SIFUCKINGGH.
from what i heard, ion had some positives and negatives, and the developers felt it was just too polarizing.
Poorly sewn darts. It’s a sewing technique for creating curves in fitted clothing and when done badly they, well, look like that.
I can’t relate to anyone who opens up their comment with chrchrchr (evil chuckle)
Regardless, it’s more than a bit awkward to have a game about US military soldiers going into a latin country to clear out the “bad hombres” in this day and age. But hey, what’s a Clancy game without shitty politics?
What glorious land must you hail from to find an African-inspired female centaur robot boring?