seishino-old
seishino
seishino-old

Impressive article. Not impressed by DX11, though. Having lived through many huge steps forward in rendering capabilities, it seems like the next one better be a jump to raytracing, or we're running out of ways of improving the baseline polygonal technology in any genuinely visible way. Remember the difference

@Serolf Divad: But it's doing something completely common, everyday, and expected *On A Computer!* It's totally new!

@Gerardo Gutierrez: A PS3 also has a blu-ray player, a full network of features, etc. Also, the PS3 outputs in high def, which this service does not. Connecting to a living room TV is a pain.

200ms is a lot. I would expect any racing game at those rates to suffer from lots of overcompensation and penduluming. It might be fine for Starcraft 2, especially if you could keep a local mouse cursor on-screen.

@Trigle: Pretty simple: Grab a hardcover you're not interested in keeping, and a dremel. Trace the shape of the LED on the page, about an inch from the side. Dremel out this shape to put the LED into.

@senselocke: While I don't disagree the US has arrogance, belligerence, and an annoying sense of superiority going for it. It is convenient to have a middle language. The biggest languages in the world population wise are the various types of Chinese, Spanish, and English. Written Chinese is pretty terrible.

@Trigle: I once added an LED light stick to the inside of a book for a portable lightsource book, similar to this instructables. The big problem was getting enough sizable, structured holes around the edges that the glow could come out from the side of the book.

@mowan259: The PC really ought to be for rapid prototyping and experimentation, and the PC build really ought to be kept up and working at all times. Also, milestones ought to be well defined, publishers ought to think before they forward marketing's requests as new project requirements, and reviewers ought to

@mowan259: I'd argue that "traditional" consoles before 3D hit were intrinsically incredibly easy to program for, as there wasn't much physically there to learn. The 2600, for example, gave you direct access to the write as every scan line passed. But that's pretty much all it had. Manipulating sprites and modes on

Oddly enough, his chair concept sounds a lot like how historically beds used to be constructed.

SSW was actually one of my favorite games on the SNES. There was something about the quiet simplicity and quirky visuals that were really engaging.

If you can't tell where the spy is, he's probably right behind you.

I wish more companies would come clean when they screwed something up, even if they're not quite as coming-clean as they could be.

@HowardC: On an oversized upright you have an insane amount that goes into shipping and materials costs. You can pick up this unit for 3k pounds in the UK ($4,500) + probably a grand for shipping. That puts total unit cost at about 5,500.

@Dante Orpilla: Whether or not it's Flash, it's still Flash.

So the future of technology is... banner ads linked to flash?

@GamerKT: Lucas's engineers designed their lightsabers to like a piece of industrial engineering that would have a D-battery sized power supply on one end, and a laser beamey bit on the other. And now things that have D-battery sized power supply on one end and a laser beamey bit on the other somehow resemble them.