seancdaug
Sean Daugherty
seancdaug

It definitely shows up in Other M. It’s not as central as it was in Zero Mission, but it’s more than just a low-complete-time reward, and it does play a role in the story sequences. It also has wedge heels there, IIRC. It also shows up as bonus or DLC-style alternate costumes in a bunch of non-Metroid/non-Smash Bros.

Fair enough, I suppose. I still think the high profile nature of the Smash Bros. games makes her appearances in them notable, especially given that a number of the proper Metroid games in that period were lower profile spin-offs and/or handheld titles, and I don’t think it fundamentally changes my point, but mea culpa

Zero suit not practical? So underwear not practical then either.

The thing is that it is an excuse, though. I mean, it’s certainly not “she breathes through her skin” levels of pathetic, sure, but it’s ultimately a rationalization for the fact that the devs want to put Samus Aran in a skintight catsuit as much as they can. We don’t particularly need to see Samus out of power suit,

That’s fair enough, I suppose. I don’t like the stealth segments of Zero Mission itself, but that’s more of an implementation thing than anything else: the concept itself isn’t terrible. But even if the Zero Suit made sense in the context of that one game, it hasn’t made anywhere near as much sense in any subsequent

I always thought of the Zero Suit as an interface between Samus and her Power Suit. Something that allows her to control the Suit without being completely naked if/when she loses/removes it. So I’ve never had any issues with it being impractical or “sexualized”.

I can’t stand it [the original Zero Suit, that is]. It’s completely absurd as any kind of practical attire, and is blatantly sexualized (the fact that it’s skin-tight is one thing, but the high heels? Really?!). And even that wouldn’t bother me so much (I mean, I play video games, so I’ve had to learn to live with it,

The designs are (probably self-consciously) weird... but I dig them. If nothing else, the Zero Suit redesign is a thousand times better than the horrible thing Nintendo’s been pushing since Zero Mission.

Googzon. Or possibly Amagle.

This is absolutely true, but it’s also worth pointing out that the Disney/Fox deals specifically excludes the Fox Network anyway. Disney’s not actually merging with 21st Century Fox, they’re just acquiring a large number of their assets. The company itself will remain and retain control over the network (which Disney

I recently watched a documentary on Netflix about the world record for Nibbler (Man vs. Snake) that Mitchell featured in, and it definitely showed him a much more positive light. He seems legitimately supportive of others who try for the records, even if he’s not afraid to play up some pro-wrestling-style rivalries

He’s definitely seen that way, and he knows it. But it is largely an act. He plays the part of the heel, but, even in King of Kong, there are clues that there’s a lot more to him than that. There was a recent documentary about the quest to set the all-time high-score record for Nibbler that shows him a much more

A lot of extensions didn’t have “a year to be ready.” Yes, Mozilla announced that the old extension framework was going away almost two years ago, but the WebExtensions framework that replaced it was still being reworked and refined right up to the even of Firefox Quantum’s release. Heck, there are a lot of promised

I figure the explosiveness of the regeneration is less a result of the Doctor’s mental state and more a factor of how long he’s been fighting to hold it off. The tenth Doctor delayed his regeneration so he could go visit all of his old friends, and the twelfth had been fighting of his own for some time. By the end,

Not just character development. One of the overarching themes of The Last Jedi is hopelessness and the ultimately futility of war. Luke talks about it at length, and it’s a crucial plot beat when the heroes finally send out their distress signal and nobody bothers to answer. But if you remove the Finn/Rose middle act,

Oh, I’m not disagreeing with you that the continuity between the originals and the prequels is frequently lacking. I’m just not sold that it’s all that important. If the prequels were well-written, exciting spectacles, I suspect the majority of their audiences would have been happy to overlook the myriad continuity

That’s a problem with prequels in general, but I’m not convinced it’s an insurmountable one. For one thing, I don’t really think lack of continuity is one of the SW prequels’ fatal flaws. Yes, Obi-Wan not recognizing the droids is a flaw, but, honestly, who cares? Revenge of the Sith doesn’t magically become a better

The problems with the prequels weren’t the ideas, really. Lucas’s ideas were fairly solid, if not necessarily spectacular. It was the script and especially the direction that let down the side.

I’m sorry, but no. John Stocker’s Toad is the best version of Toad. It’s an objective fact.

There’s a good chance a lot of the game’s scripts and/or physics are tied to the frame rate. That was true in games like Skyrim and Fallout 4, and those were designed with a PC release in mind from the start. A game originally designed for console/handheld release like World of Final Fantasy, where PC release may well