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Sean Daugherty
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Sooo, would that make our universe (given its rough similarity to the Fallout universe) a daedric plane? Weird. And possible, I guess, but if I were Bethesda I don’t think I’d touch the implications of that with a ten foot pole.

I’m not the one making the argument that magic makes Tamrielic civilization, well, civilized. You, however, do seem to making the argument that they’re uncivilized, either because of magic, or because it works in the service of a fan theory that has no basis whatsoever in the lore of either the TES or Fallout

No one on Earth has ever taken a rocket ship to the sun, but we’re pretty solid on what it is and how it works anyway. Since the stars are the source of magic in the TES universe, and there are dozens of groups who study magic very, very seriously and have done so for millenia, there’s a good chance they have some

Nope. Canonically those are holes in the universe caused by fleeing Aedra. They just look like stars. In the context of the TES universe, this is all well-trod science, not mythology.

Again, though, we’re not just told that Mundus operates under a certain (very different from our own) set of physical laws: we see it. We visit various realms of Oblivion. We interact with Aedra and Daedra alike. And we’re not the only ones: the Mages’ Guild, the Psijic Order, various Aedric and Daedric cults have

Maybe Skyrim is just SO advanced it only LOOKS like its not!

It’s not presented that way. The civilization of Tamriel should not be read as a bunch of ignorant savages: they are a highly advanced, learned society that just happens to exist in a world ruled by a fundamentally different set of physical laws. This isn’t, in other words, myth created to explain the unknown: it’s a

That only works for the Elder Scrolls games if you choose to ignore the lore, though. Since at least Daggerfall, Bethesda has been very clear that we’re not supposed to be reading all the magi-babble as myth: it’s very much a demonstrable, lived-in reality within the context of the games. Nirn (the planet in the TES

No, Argonians are descended from sentient trees. And the astronomical problems go further than Nirn having more moons than Earth: canonically, the “stars” that we see in the Elder Scrolls games aren’t anything that we would recognize as stars. Instead of being gigantic balls of fusion-powered hydrogen and helium,

The Elder Scrolls games don’t take place in anything resembling our universe, though. For one thing, there are no stars as we know them: what look like stars in the games are actually holes in reality to other planes of existence.

I’m not even convinced that they can coexist in the same continuity. The cosmology and physics of the Elder Scrolls universe are weird. Nirn (the planet on which the continent of Tamriel sits) exists in a cosmos that doesn’t contain any stars as we would know them: canonically, the sun and every “star” in the night

There’s already a mod that disables the protagonist voice, actually.

IMO, it probably would have been a lost cause even if Square had stuck it out with Nintendo. The programming work that would have been necessary to iron out the bugs in the Japanese release and get it certified for release by Nintendo of America were considerable, and the clock was ticking for the Super Nintendo. It’s

That wasn’t the last movie, though. 2011’s The Muppets was a modest hit, although it was a bit front-loaded and tailed off more than Disney would have liked after its first week. 2014’s Muppets Most Wanted was a bit of a flop, though. Honestly, Muppets Most Wanted was probably much closer in tone to the “classic”

Kermit’s older, having appeared in the very first Muppets production, Sam and Friends, a five-minute daily show produced for Washington, DC’s NBC affiliate in 1955, while Jim Henson was still a student at the University of Maryland. Kermit was the only Sam and Friends regular to survive the show in any meaningful way:

The Nightmare on Elm Street reboot was just such a mess. The most obvious flaw, in my opinion, is that it spent a good chunk of its running time teasing the idea that maybe Freddy Krueger wasn’t actually evil. The problem is, just because you’re rebooting your film franchise doesn’t mean your audience magically

I wouldn’t entirely rule it out, actually. There were two major factors keeping Eccleston from returning to the role: his anger at the senior crew’s behavior during his brief stint on the show, and his fear of being typecast. The nature of Big Finish means that neither may be a factor.

Even by the standards of the 1920s, Lovecraft’s work stood out as racist. It wouldn’t have been as unusual as it would be if he were writing today, but it was an overt obsession of his that relatively few even of his closest peers and literary friends shared. And I say all this as an avowed fan of the man’s work, who

I’ve never actually walked out of a movie by choice. I’m generally pretty accepting of movies: it has to be a very special kind of terrible for me to not get some sort of enjoyment out of seeing it. I’ve only even thought about leaving the theater early twice, but I held on in both cases. The most recent of the two

The screenshots and videos I’ve seen are giving me the same kind of “trying too hard to be cool” vibe as FMV games from the early 1990s. I can’t decide yet if that makes me like the game more or less.