seanbond007
Sean Bond
seanbond007

I don’t like Yuffie, so I’m in no rush for “the Yuffie DLC” anyway. If it comes to PS4, great, I’ll probably buy it at some point. If it doesn’t, great, I’ll wait until the whole game is ported to XSeX.

The people who come to Kotaku to talk shit about Destiny every time there’s a new Destiny article have 0 idea how the game and its playerbase actually are right now.

Yeah, Kotaku writes 10 million articles a month about Destiny 2 because the only excitement around the game is when they reintroduce an old weapon every few months...

1) I didn’t say it auto saves your exact location every single time. Does it sometimes? Yeah. But it saves all the other relevant stuff, which generally matters more (souls, items, etc.).

Came here to say this; it’s the fad dieters that are annoying everyone and giving gluten-free a bad name.

“Wouldn’t you want as large a player base as possible for a new matchmaking-based activity”

Vex shit is always fun, man, I’m in.

The seasons are primarily for paid players; the season passes are paid content. 

lol, you see really upset about this

1) Dark Souls doesn’t really have “runs,” though; you’re just exploring until you run into a bonfire. And it does have autosave, so you can quit and not necessarily lose your progress.

You can use the PS5's suspend feature if you need to go outside or take a potty break.”

Hey, The Medium is out! MSRP was $50, I think.

I think the current problem is that (as far as I’m aware), only Sony-exclusive games are $70, so it just looks worse. I’ve been playing for decades myself, so it’s not like I have an issue with price increases, it just looks strange when you can buy an XSeX game $60, but a PS5 game runs you $70 (and they’re both

Because $60 is the current standard; I’m pretty sure people were pissed when prices jumped from $50 to $60, as well.

I think it’s because some of the games are (rightfully) designed with the difficulty as part of the experience, and others seemed to be designed with the idea that “really hard games are what everyone wants now.”

lol

McGregor was good in the prequels, though, so I don’t really see his statement as trying to excuse his shortcomings; it sounded to me more like he was saying he found it difficult to really get into character in front of constant greenscreens, which seems pretty fair.

As some other commenters have covered as well, the prequels suffered from comparisons to the original trilogy, and are now profiting off of the vitriol the sequels produced.

Nailed it.

Same, totally in agreement.