sauce1977
sauce1977
sauce1977

While that tends to happen with every new multiplayer-heavy release with regard to prior popular multiplayer gaming, I think you’re right in the sense that people will be looking to jump off the GTA bus, post-haste.

Now playing

It’s sad that a game that got its popularity and start in satire and mocking IRL’s nasty realities is now starting to resemble the very targets of their satire.

They don’t seem to benchmark any other companies and what they’ve come up with on their own.

The issue for me is simply a comparison between other sandbox-type games of a similar build. So how it stacks up to Saints Row, Sleeping Dogs, Watch Dogs, and the like.

You’re right about the person’s perception having changed, but the person did not argue that capitalism is an inherent evil.

IKR?

Another benefit of doing things in a true capitalist sense is that by treating these innovators with some respect and some rules, when and if they do come up with something grand, they will have proved their capabilities to the company via the sales generated from value being added to the product.

Maybe the solution here is to not look like a biz-troll and let Take Two hold aspiring types like FiveM under their server wing, so long as they allow Shark Cards and follow the update schedule.

That’s not what I took out of the person’s comment.

My first reaction to someone in a chaos simulator walking up and saying “hello” is ...

Konami’s basically going back to its roots in gambling machines. I was confused too, but the lesser construction and coding budgets and the greater chance to make a ton of money still with such endeavors is a pure business move. It’s clear Konami wants nothing to do with AAA-budget gaming in particular.

I guess Konami feels the same about video games that don’t have anything to do with quick mobile types or gambling types.

Not that Hollywood has a great track of knowing how to manage artists’ talent (I recently saw the doc about the late 90s Nick Cage Superman film that never was), but I think Bungie’s making a case as to why Hollywood tends to do better with the art on story-telling still than the gaming industry AAA-budget levels do.

I think they’re still not facing the truth that their consumers don’t love them no more, largely because they released an ambitious mmorpg with tons of glaring holes and bullshit routines to it.

I feel like this is the soccer version of NBA Jam from the looks of it.

There’s an achievement for the Huns called “RAM Usage” where you unlock it after researching Satellite tech as the Huns. :D

That would be an amazing mod ... don’t know if that actually exists yet for Civ or Beyond Earth ... the ability to record and replay the functions of the turn with machinima mod after the fact.

Problem is, a Giant Death Robot and an XCom unit would basically end entire cities from the Ancient era with 1-hit kills. That’s not so much entertainment as one would think. The multiple HP system they intro’d with Gods & Kings really made a range for them where modern-age units of even lesser types like Tanks and

You basically need commentary and an understanding of how various leaders would have likely handled situations to really make it theatrical.