The leading ‘toothhead’ pic accurately represents how I felt attempting to play Heavy Rain.
The leading ‘toothhead’ pic accurately represents how I felt attempting to play Heavy Rain.
I would suggest you don’t need Google Stadia on launch day at all and should save yourself $130. Let them work out the glitches.
Lol, this is in no way a finished product, and even Google wouldn’t call it that.
That is terrible UX, but I guess you get used to it.
If I hold it, it takes me to the sharing menu. Maybe I should go look to see if there are some new options, I haven’t done it in a while since it was so useless.
After reading that response from the creator, all I can ask is:
I don’t recall my Apple ][ or C64 software ever coming with anything that implied or suggested that I didn’t own my copy, or that I was only licensing it - that being before EULAs on everything really went to hell in the 90s, but I don’t have any of the packaging to check.
Yeah, they did great on other platforms (100,000 copies!) but they are missing all the individual sales they might have made Apple App Store and Google Play store - since they can’t be on there either due to exclusivity.
Apple has a long, long history of grand gaming initiatives it gets bored of and drops, too.
You press the share button (once you can find it) quickly to take a screenshot. About 3 seconds later, while you’re wondering if it even registered the button press, it will do a little ‘bing’ and a toaster to tell you it’s taken a screenshot. Since 3 seconds is a long time in a video game (things move), now you have…
“df sf dasasdffd dasfdas dfas sfasdf asdf sf dasf fasdf asdf sf dasf asdffddasfdas dfas sfasdf asdf sf dasf” accurately sums up how I feel about that stupid share button that’s a pain in the goddamn ass to press (like the options button) and can’t even take a simple screenshot in a reasonable timeframe.
Here’s how the Apple Arcade ecosystem works:
Well, I guess we found something that bitcoin is good for, which is getting sickos to publicly and irrevocably implicate themselves. If there’s a ray of sunshine in this cesspool, that’s it.
It is too much for normal people, but this seems to be what the core Destiny player wants - endless leveling grind where you need to play every night, you get new drops, and your stats go up incrementally. This was one of the things they tried to change going from D1 to D2, and it went over like a lead balloon, so…
Woo! SR3 was fantastic in its own way (and all downhill from that as they lost control of the ‘wacky’), but SR2 has always been my favorite mix of po-faced gangsta posturing, humor, and mechanics, even more so than GTA: San Andreas. I will be firing it up for one more time when they release it.
Imagine you run a major company that is completely dependent on your Chinese supply chain, and without it you would have nothing to sell for two years.
I didn’t think there was any normal game dumb enough to insist on motion controls after Lair, but I guess that’s the curse of the Wii.
Humans will never take a disaster seriously till it happens once. I’ve been there. The Earth has been there!
Humans will never take a disaster seriously till it happens once. I’ve been there. The Earth has been there!
Not naive, just part of the 5 yuan army the Chinese government unleashes on anyone who is presumptuous enough to criticize anything the Chinese Communist Party does.
Yeah, they could do it if they were prepared to not make any new products for... maybe one to two years? That’s about right based on my experience with Asian manufacturing. They could spend more to bring that down, but Apple is making stuff that’s more complex than most factories can handle.