Man, I loved that game as a kid! The music is way better/creepier than any kid’s game should be haha. Just a bit too much echo in the piano
Man, I loved that game as a kid! The music is way better/creepier than any kid’s game should be haha. Just a bit too much echo in the piano
They were in the courtyard of the undead asylum. I go to bed, wake up, and they’re on the second level of the courtyard, one hit away from dying. Not promising at all.
By must see T.V. you mean hours and hours of mind numbing stupidity, or just checking in every few hours to see if they’ve made any progress.
You forgot about Sen’s Fortress. How the holy hell could they beat that?
You can disable all the HUD elements in the options if you’re going for pure photography.
You don’t have to accept every quest you come across. I had that problem with Skyrim; fortunately I learned to control myself for the Witcher. NO TAKING QUESTS WHILE YOU’RE IN THE MIDDLE OF A QUEST has helped me manage my quest list considerably.
Looks like things are finally looking up for Dr. Armond!
It’s strange that the entire point of sports is to win, yet when we get someone who only does exactly that, people get bored.
Makes me think of Joel from the Last of Us; by the end of the game I really did not like him. Granted he was trying to keep Ellie alive, but I think it was *SPOILER* just a way for him to kind of selfishly cope with the loss of his daughter.
It’s STAR TOPOGRAPHY!
Maybe one where he doesn’t take a noticeable delay to pick up momentum and respond to your input?
Fascinating read!
I agree the M1 Garand is always fun to use. The Halo 1 assault rifle’s near and dear to my heart though <3 (the assault rifle in the other Halos come close)
The post-modern internet morass thickens, where anticipation of a thing becomes more important than the thing itself.
That picture of the Witcher 3 immediately grabbed my attention. It looks like a sci-fi alien world! Can’t wait for that freaking game...
Age of Ultron is actually pretty dark. It delves into neocolonialist critique, the fate of humanity, and perhaps the ultimate futility of existence.
I agree the dialogue can sometimes sound contrived, but I think it works in its favor most of the time. It's refreshing seeing them try something different than what we see in most videogames (or vidjuhgaems, as someone from LiS would probably call it).
There's something strangely adorable about how utterly predictable Orcs are.
This has ONI written all over it.
No reason we can't have a spacefaring Shadow of the Colossus... wait, that might just be the coolest game idea ever.