Go outside, take a deep breath, and appreciate how lucky you are at Halo.
Go outside, take a deep breath, and appreciate how lucky you are at Halo.
It takes a big man to admit that that was pure luck XD
I've enjoyed the Walking Dead's more naturalistic approach to storytelling. Yes there are lulls in the action, but that gives us a chance to get invested in the characters, making it all the more devastating when something bad does happen to them. TWD is also clearly interested in the realities of rebuilding societies…
Just because we can make something digital doesn't mean we should. What is the point of getting rid of mirrors? It's like trying to improve the wheel, except the wheel doesn't work when there's no power.
Ahhhhh thanks for reminding me of this game! I had it on the Game Boy as a kid and lovvvved it :)
A break-in. Come to think of it, maybe it was one of those people I showed Journey to lol
I would demo Journey for people interested in video games but who felt overwhelmed on where to begin. It's a great gateway drug XD Wish my PS3 hadn't been stolen though :(
Yeah, it's the old pro player vs. everyone else conundrum. Pros like having as many things static as possible to showcase skill, but everyone else likes fun and variability. Always spawning with BRs comes to mind. I find hit scan 4 shot trigger reflexes much less interesting than burst firing assault rifles to lower…
They don't even look that fun as toys either. Throw in some points of articulation or something!
Japanese culture is sooo through the looking glass. What kind of bizarre hedonism makes people think that this is worthwhile?
Joel would never do the ice bucket challenge; there's no way he cares about something like ALS. No spoilers but people who have beaten The Last of Us know what I mean.
Petting cats in Assassin's Creed III. Simultaneously the most useless and impressive feature of that game.
My suggestion for the title of a potential Last of Us sequel: The First of Them.