sandocalrissian
Sando Calrissian
sandocalrissian

I grew up in a 240 and I can back this statement up. It was enough room for two growing boys, and later it was enough room for a rowdy teenager and 9 (fucking NINE!) of his friends.

Where can I get me one of those roof-intakes for my Volvo 240?

Or a lemon

I was only a half-blood. I created, but never patronized. My avatar spent his entire life with the same crappy default gear you get at the starting island.

Makes at least a little bit of sense. That way you don't lose data if XBL goes down at hour 9 of 10 of your latest grind. Seems a bit silly that you can't also read from that, but cloud's a nice thing to have at worst, anyway.

All of which is completely moot. My point was that 10k was an unrealistic lifetime for a controller stick. Those things went chalky after a year of typical use (which I think we've both established you were beyond) and outright broke by 2 years.

40 hours is the standard American work week, it's not arbitrary. It represents working 8 hours a day, 5 days a week.

I really think you're overestimating, here. That's more than double a full work week. During week days it would be around school as well. If you were talking about for a week or two, I could buy that. I was a kid once. But a full year, let alone two at that rate is not something I can believe.

let's assume 8 hours a week day, and 12 per weekend day (still very unrealistic). That's 90 hours a week, 4,680 hours per year. Still would take over 2 years to hit 10k hours. Are we SURE we're not hyperbolizing just a little?

Why? If you only have one system, it's good to know what the best games on it are, regardless of what else they're available for.

I used to do a bunch of development in Second Life. I got hired to make a pregnancy cycle kit, complete with expanding belly (over several months) and birth. I was already irked out just by the initial specs, but half way through the requests started getting too weird. I dropped the job, uninstalled Second Life on

Just for the record, if you played every day, without skipping a single beat, for three hours a day, it would take you about 9 years to reach 10,000 hours of play. If you played 24 hours a day, every day, all the time, it would take you just over a year. My sticks broke regularly. Where did you get 10k hours from?

This seems like a pretty harsh criticism of something that was really just a sort of neat little experiment by a handful of people who wanted to try something new. I haven't spent a lot of time with this, but it doesn't look like they even have ads on their site.

... It's Boggle ...

I don't think he's trying to make an argument; I think he's trying to share a small personal slice of his life in essay form. It won't apply to everybody, and he makes it pretty clear that there's no intention to sway peoples opinions (although here one can always make the "art doesn't exist in a vacuum" argument).

Someone didn't read the article to the end!

Even mor still: The video above shows FIVE tracks.

You must not be much of a morning person. Kotaku-East and Bashcroft have been on that forever, now.

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Anyone else notice that they didn't bother reposing him for this scene? His arms and hands are just in the "hold gun attentively" pose.