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Actually no. Elimination challenge games are very popular - American Idol, Survivor, Amazing Race, I could go on. These elimination challenge games almost killed scripted television for a while they were so popular! Who knows how well a video game version of this idea will go, it's never really been done before, but

Yeah I really liked Unity. The open ended assassination missions are really fun, and to me are the first time in the series that Assassinations have actually cashed the check the first game wrote. Leveling up equipment is actually interesting and the game's economy actually works better than any of the previous games.

It really comes down to pathfinding being hard, especially when you scale to a high number of agents; and the kind of bugs pathfinding has are not always easy to reproduce. Certain city designs cause issues, and certain other ones don't, and it's hard to test all the cases and make sure every case works. You can fix

Yeah, because no one ever stuck around to watch Jeopardy.

The problem is, that using a controller plus the immersion and 3d leads to a disconnect, causes motion sickness, and generally fills you with a "what's the point" feeling. Turning your head and not having the view update does away with any immersion you gain from the 3d.

It's not ridiculous, it has a different use case. It is what allows you to interact with your vr environment in a direct, 1:1 way. Want to open the microwave? Reach out and grab it. Want to place the plate of food in your other hand in the microwave? Just put it in. It';s like kinect, but more accurate, and you are

It was... OK. It has a lot of the required elements, but none of them are done quite well enough to hit home. I think it aimed just barely above their ability to execute, so I have to commend the effort at least.

Plenty of people. My pc is hooked up to a big hdtv and I have a bevy of controllers, from xbox style to oldschool snes. Play some Mario Kart snes followed up by some coop spelunky and finish with some of the increasing number of cool local co-op indies that have been coming out, such as towerfall and nidhogg.

Right's should automatically lapse if not used for 10 years. This crap is ridiculous.

Lol there is nothing surprising about people seeing colors slightly differently. The dress is probably white and gold, accounting for the shading and the sunlight beyond the person, but it's not like colors are "real" things anyway. There is a "blue" component to some of the pixels in the image, just as there is a

Um. What? She is saying that the motion capture studios are doing TOO MUCH to make characters appear feminine. If anything, money could be saved.

Yep. Get rid of the ridiculous and over the top presentation of girls in animation and sounds, and provide more girls and more girl variety. I think everyone wins there.

BS.

Uh, what? This is a perfectly valid and normal thing to look at in an investor meeting. Moreover, showing that the scores of a title within one review index have improved from the scores of the previous title WITHIN THAT SAME INDEX is actually pretty fair.

Obviously their engine has been put through it's paces and is long in the tooth, but it also until now has been the key to their success. Their skills with it are what enable them to provide the fast turnaround that they do. Releasing 2 games of this quality a year with their size and funding is pretty astounding.

Zenimax are scum.

Take a man with great ideas from a world with small teams, small budgets, that rewards great ideas. Place him in a management position over large teams with big budgets in a world that rewards polish over big ideas.

EfMI was the second game from this engine, so it makes sense that it would remind you of it :)

Uwah??? The final film was excellent. The penultimate film was the worst of all the films. Almost unwatchable, close to Hobbit level dragged out. They could have done to divide the books over more movies in other places though. But rushing through a series and only dividing at the last book is not a good recipe either

Too much pride on both sides.