Well it’s always easier to make a drawing/illustration look good within it’s own “realm” of rules and stylistic design choices.
Whereas blending cg and reality is a whole different ball game! Make things look real is incredibly difficult and time consuming. Something as little as a slightly “off” movement can make a CG…
Afaik it comes down to funding. Something I read frequently on the internet (so yea, not really confirm-able) film is treated like an ugly stepchild compared to what a tv-show might get.
When you can tell the CG is going to be garbage from a trailer,. you have a problem. WHy is it that for all of Japan’s technological advancements, they still can’t do proper CG implementation right? It always looks so fake when coupled with live action, the only compnay excelleing at it being SquareEnix. Just hire SE…
The government already successfully regulates legal gambling. Why can’t they regulate this too?
And that is why I gave up on xxxHolic after one episode.
I would also add Dumplings to it. As well as Thirst. Foreign horror is the best.
You hit on the issue, it’s the quality of that extra content. I love Far Cry 4, but tearing down posters is the perfect example of busy work in games to make it look like there is a ton of content.
I feel it’s only a problem if you’re a completionist. Arkham Knight can be finished in 10-14 hrs, but probably takes upwards of 50+ if you want to 100% it. AC Black Flag is only about 15-20 hrs, but also takes around 50+ to 100%.
Poor Table-kun. :(
Don't forget the one where Kenny must defend heaven with the golden psp. Or the guitar hero episode
TT walking dead has left me so uneasy for that feeling! I still haven’t finished Season 2 of that series. Even on the cannibal farm in season 1 I couldn’t kill the family and I just left them to their own demise or the part when you’re given the choice to kill Lilly’s dad I couldn’t do it and Kenny ended up doing it…