And some games give you a variety of choices... some of them spooky to the point of seeming like a psychological test themselves. I watched a video of harvesting a Little Sister in Bioshock because I couldn’t bring myself to actually do it in game.
And some games give you a variety of choices... some of them spooky to the point of seeming like a psychological test themselves. I watched a video of harvesting a Little Sister in Bioshock because I couldn’t bring myself to actually do it in game.
Pyschology research seems like you should take it with a big boulder of rock salt. Much of its done on white, educated students that know they are being tested, and so may be induced to act in a certain way consciously or unconsciously. The results may not be replicated by others that do the same testing, or no one…
I think it varies from game to game too. In something like the Telltale Walking Dead games, where you have a few choices to kill or save various characters, its really hard for me to just stone cold kill someone, because the game makes you feel the impact of that act. Much more so than murdering tons of Orcs in…
I was totally one of those people. Installing Steam and getting an account set up to play my game? Ugh. I honestly still don’t like having to deal with that sort of situation for other games (Like Origin or Windows Live). Another password to remember and potentially forget.
I’d say that MMOs have had quite the Rise and Fall over the past decade. World of Warcraft just exploded, to the point where Mr T was advertising it on TV, and its still big, but it seems like precious few other MMORPGs are able to match that popularity, or even stay in business for more than a few years.
Wasn’t their origin story just “We went into space at a bad time and got turned into superheroes” Its not that we don’t care about space so much as people are up there living in a space station right now, and so far most of the danger they experience is from junk people leave up there. Hell, why not just make the FF…
World of Warcraft:Dead
Oh yeah, I’m a big booster of anime... but it does sometimes go into some pretty strange territory at times. Kill La Kill actually made a surprising amount of sense and had good character archs compared to some of the more mediocre stuff that I’ve watched... like lets say, Blue Exorcist, where the Devil just turns out…
Yeah, you may have a point there. The best Japanese movie I’ve seen in years was 13 Assassins, and that was mostly just guys running around with swords, who presumably aren’t as expensive as a Titan.
Yeah, I’ve seen a lot of good Korean films on Netflix (by which I mean, like 10ish?), and I definitely haven’t felt the same sort of culture shock from watching them than I have from some of the anime I’ve watched. But except for The Host, most of those movies have been revenge/crime stories. Sci-fi and fantasy seem…
Yeah... of course they are going to make the characters Japanese when making a movie in Japan. Maybe they could have found some blonde expat and flip the casting for Mikase? But either way, washing everything with a dull grey filter isn’t very visually interesting... the anime was pretty brightly colored even in the…
Not a bit spoiler, but Levi is an important character because he one of the few bad asses they introduce whose job isn’t to be immediately killed to show off the seriousness of the situation.
You probably can’t judge the whole of a nations cinematic output by a manga adaptation. However, you can’t help but be a bit disappointed by the CGI just looking kind of blah when Japan has a near mythological status for high technology. Surely the tech that gives Hollywood its elven armies and racoons with guns isn’t…
“We shouldn’t be too fussed with moviemakers changing the source material to make the film better. We should be when they make it worse.”
At least in New Vegas, if you press down on a number key and select a weapon, you can assign it to that key (but not button 2, which cycles through your ammo types). Which I figured out after I’d finished 2 of the 4 DLCs.
The Deathknights tank by healing themselves with the damage they do to the boss (if I recall correctly). So, like most tanking jobs, there isn’t always a lot of margin for error. You’ve got to press those buttons right, or you’ll be slagged. Its probably an easier thing to solo than some other bosses that do more…
You would think, by this point, that ‘Can you get stuck forever in the game” would be something they’d check for in beta. Though I wouldn’t put it past EA games to throw that in there in the hopes of forcing their enslaved gamers to make micropaments for fantasy food.