sailorshitpost
sailor shitpost
sailorshitpost

I think there was a translation issue, but it’s more a cultural than a linguistic one. I’m sure Jason asked about crunch with the best of intentions, but the question itself is contingent on assumptions about what it means to be an employee of a company and how much dedication it may be “reasonable” to expect.

There MAY be definitely some value dissonance between what is considered “crunch” (or mandated overtime) between western and Japanese work culture.

Breakable weapons were key to the entire combat system. Might as well ask them to take motion controls out of Skyward Sword.

Considering that the average Japanese person works 55+ hours per week. Their idea of overtime is completely different from ours.

More importantly, more reasons for you to feel smug about it and tell everyone.

That’s it. The models are just bad, Captain America doesn’t look anything like he should, and by that I don’t mean just Chris Evans.  Thor doesn’t look right.  Stark doesn’t look right.  I’m fine with not doing MCU, Spider-man did that just fine.  But these guys look distractingly wrong.

This 100%

Man, all respect to the voice actors, but it’s so close to the MCU aesthetic that them NOT being Chris Evans/Hemsworth, RDJ, etc throws me off. Doesn’t help that the characters themselves look like the Marvel’s Avengers On Ice versions, or that Cap apparently thinks he’s in a Call of Duty game, based on his outfit.

Not getting the actor’s likeness rights is going to hurt. People have been watching these characters for a decade now. They know what they look like. Stylized would have been a better choice than realistic without those likeness rights.

I’ll actually open about this and the answer is that it became a news story once someone from the company responded. By itself, I don’t know if one image from a screenshot merits an article. (Scope of player response would likely be the metric for determining newsworthiness there. But once the artist—who works at one

Respect to you but I’m not gonna thread back and forth on much. I have work to do. ;p

You’re right. But CD Projekt Red has been called out for some troubling stances on race and transmisogyny before. We can hope that this is some incisive and cutting cultural commentary, but asking these questions is valid given CDPR’s past mistakes. I like CDPR, and I want to love this game, and putting pressure on

I think it’s a ‘death by a thousand cuts’ thing. Combined with the blatant stereotypes folks previewing the game have called out and their history of anti-trans messaging (purposeful or not) folks assumed the worse.

I think it gets complicated by the company’s context of botching so much of social media and some of the rumblings from the show floor about how this latest demo was handling race. That’s a problem with the genre as a whole, but it doesn’t sound like 2077 is approaching that sort of thing with the greatest sense of

Just get rid of him already, all these fucking people and their disgusting fucking edgy streams, learn some manners and laws because this shit is tiring.

There is no difference between “Actually racist” and “just being racist for a reaction”.

The description made me sad more than anything else. It sounds like they’ve internalized stat blocks in Dungeons and Dragons, Runequest, or related roleplaying games to such an extent that they can only articulate what they want as a series of high stats in almost everything, rather than a person.

Can’t see why letter writer No.1 is so alone with such charming views as “everyone else is beneath me” and “I’m not shallow, oh but they must be all these physical attributes”.

He definitely shouldn’t have submitted it to Uniqlo if he already sold the design as a phone case. Surely he could’ve sold it on Redbubble or Teepublic and their Chinese equivalents with little trouble.

I didn’t hate the movie but in no way was it a 70-80%. A 50-60% sounds about right and that’s because the visuals were really good. But a lot of things didn’t make sense. They also introduce a lot of things as important and never come back to them. As well as introducing a lot of elements out of nowhere under the