rybpierce
RyBPierce
rybpierce

An ‘earth’ rune that raises a pillar of rock from any horizontal or vertical surface would be cool. There could also be a ‘gravity’ rune that causes smaller nearby objects to be drawn to a particular point. And I don’t know what you’d call it, but maybe a ‘phase’rune that makes Link go non-corporeal and lets him pass

I am hoping more for 2 characters with dinamic switching between the two. This can lead for some interesting puzzles.

Let me play as both. Two story lines, converging at certain points. That would be awesome.

It’s clearly Ganon’s corpse though I don’t know from which game. If any. I originally thought his pose reminded me of Wind Waker’s Ganon after being stabbed with the master sword but then only after that did I noticed the “hand of the goddess” or whatever that is that’s clearly keeping him *pinned* there.

This said

Maybe Zelda will get to actually DO something this time around?

I hope they double down on the creepy as going by the trailer.

I so badly hope this is the general mood of the sequel because I am getting massive Majora’s Mask vibes and am always here for the darker Zelda entries.

Why does it have to be visible?

This is Tom Hall, creator of Commander Keen.

Shout out to Ikumi Nakamura, who single-handedly saved the Bethesda conference from being the single worst E3 conference of all time.

*To the tune of the Game of Thrones theme*

The worst part is that there were probably far more people immediately realizing that they’re eating meat and being absolutely disgusted for being mislead into eating something they ethically oppose.

Geeze, I thought I was the only one on the planet who still remembered Beakman!

They’ll probably just retarget Male-Animation to all male characters, and Female-Animations to all female characters. Add some overrides for old-man-walk-animation and such, and you’re pretty much fine. Oh, and get a dozen or so different voice actors to repeat the exact/near-exact same voice lines, and randomly mess

That is my thought too. The cracks will show immediately. Then again, so many games have customized characters - Saints Row being a great example, and it always seemed fine to me even with different voice actors. We’ll see.

For the voice I could see them recording 10 different voices but have each one do different takes with different way to talk and then using some kind of pitch and speed control to randomize them further. That way even if you do get the same voice actor twice he will still sound different. In theory with just a handful

Playing as anyone sounds cool I guess but it runs the risk of making the characters frivolous. I hope there’s still a primary protagonist and that this is optional or part of a larger metagame.

So...that’s sounds....neat, on a technical level...but not particularly conducive to good character work or compelling storytelling.

Watch Dogs 2 is really, really good...I think I’d just like more of that in a different setting.

You’re a genuine moron if you sincerely believe this. It’s based on the woman’s gender, that’s why they call it sexual harrassment.

It is definitely a sexual thing. Since I was 12 random men on the street have asked me to smile. If I do, then they take it as an invitation to bother me/ask me out/sexually harass me. If I don’t then I’m a bitch because I dared not comply with the manly mans request. Women do not ask random strangers on the street to