rvallejo
rvallejo
rvallejo

I have mixed feelings about the idea of an easy mode, but in the end I wholeheartedly agree with the concept that hard means different things to different people, and an easy mode literally has no impact on anyone who doesn’t use it. So much of the argument against an easy mode just comes off sounding like shitty

I’m seeing a lot of negative reaction in the comments, but this is the first thing that has made me consider an Xbox, so I’m here for advice. But please, don’t try to lecture me on whether the subscription model is good or not.

I just bought a PS4 Pro last week, my first time ever owning a non-Nintendo console. I’ve had my Switch since launch. One of my main interests in games is local multiplayer but many games don’t have split screen anymore. Now I want every game to have cross play so I can have local multiplayer between the PS4 on the TV

I’m excited for it, but I haven’t kept up with Mario Party over the years to get disillusioned like so many people seem to be. As a “lapsed gamer” (which seems to be a fair amount of Switch owners, at least earlier on) I have fond memories of 1-3 on 64, somehow missed the games on GameCube despite loving that system,

Still only 4 player is possible in MK8DX. The only game I know of for sure that has 8 player is Super Bomberman R, but there may be others. I don’t have 7 friends to play Bomberman with, but 8 player vs cpu players is pretty hectic and fun.

Surprised so many people seem confused about this. MK8DX on Switch allows for local 4 player on one Switch with any configuration of controllers you want, not limited to single joycon.

For me, that atomic purple is pretty irresistible. I have two pairs of grey joycon because I couldn’t find neon ones early on for four player Mario Kart and Snipperclips. Have since bought a set of yellow, and looking forward to the green/purple Splatoon ones when they’re finally released...but I might just end up

Yes. This show is great. I found it after watching all of Gravity Falls, and my girlfriend and I love it. Surprised I haven’t seen more talk of it around here!

Shoot the first one down with an arrow (it’s on a rope whereas the other two are on chains) and use stasis on one of the others, makes the spike balls much easier.

Is it a fun game? Is it HD? Does it run smooth? And can I play it in the passenger seat during my 30 hour drive to Colorado in a couple days? Sounds fucking great to me.

I understand how a d-pad works. I understand the preference for standard d-pads. I also understand that a standard d-pad would have made single joy con play many times more awkward if the left joy con had a standard d-pad, so it was ditched to allow for other functionality, without actually limiting the range of

One hour is surely a bit of an exaggeration (I get 3 hours easily in Zelda and longer in other games) but I understand your point remains the same. I realize it happens. My point is that putting the charging port anywhere else would have made for a worse experience for everyone all of the time, whereas reasonable

Obviously you and others feel this way about the joy con. I find the joy cons to be fine, have had no issues using them and actually really appreciate anytime I can just hand one to a friend for some Mario Kart, Snipperclips or Tetris. My girlfriend and others we’ve played with have opted for a single joy con over a

But the “down” section of the plastic piece going up has zero relevance to what input the game senses. It’s a tactile issue which I understand some people have a preference for, but the same exact inputs are effectively allowed. Including combining down/up with left/right for a combined diagonal input. If you prefer

I was just at Best Buy last night looking at games and couldn’t help but think “yawn, oh, another FPS” at all the Xbox and PS games. I know some of them are quality games too, and in all honesty I plan to get Doom for Switch, but the overabundance of FPS and sports games on the two consoles are largely why I’ve never

Some of the common complaints about the Switch are getting old.

But underneath the single piece of plastic of every d-pad are four distinct and separate inputs. It’s effectively the same thing whether on NES, PlayStation, Switch or any other. The only difference really is the feel of it, not the actual range of possible inputs.

One more game for mid-November on Switch. At least it’s only $20, but seriously: coming off Mario and Sonic, we’ll have Doom, Rime, LA Noire, Skyrim, Rocket League all within days of each other. Then Resident Evil and Xenoblade a couple weeks later. That’s way more than I can keep up with!

All 120 for me. I had like 4 missing named map locations and just under 200 remaining korok seeds before using a guide. Got all the side quests too. Of course, my playthrough stands at over 335 hours as I wait for DLC pack 2, so, it’s not like I was incredibly efficient with any of it.

Can we all stop using the word gimmick to describe an integral and actually valuable, uniquely defining feature of something? I get what people mean, but the word gimmick to me implies something cheap, something to pull people in while ultimately being useless or cumbersome. The Switch’s portability is not a mere