“These games aren’t hard. They can be cheap, they can be unforgiving in terms of player-enemy balance, and they can be frustratingly unintuitive”
“These games aren’t hard. They can be cheap, they can be unforgiving in terms of player-enemy balance, and they can be frustratingly unintuitive”
“They’re updating a game they took off their eShop and stopped making new copies of? That’s just the excuse I need to put this on an emulator!”
They survived the Wii U, they’ll survive getting the incorrect fog ratio of Ocarina of Time. If they drop a Switch Pro next year, that buys another 2-3 years for the system, and it’ll push its sales into PS2 territory. They won’t have to learn a thing.
A small portion of gamers complain, but every reader/commenter on Kotaku, IGN, Polygon, YouTube, Twitter, etc. is a small fraction of the total audience. A sizable chunk of the complainers will buy it anyway, and find something else to complain about. Some of the complainers who won’t buy it weren’t going to buy it…
I don’t like how this game is too expensive/had a framerate issue/isn’t in 4k/ had a blade of grass out of place. I guess I’ll just steal it because not buying an unsatisfactory product is not an option.
Is forcing you to explore bad game design?
Looking forward to people getting their Zelda Game & Watch and trying to figure out which bushes to burn.
It’s not, and neither is $50 per year too much to ask for 160+ NES/SNES/N64/Genesis games, but people feel entitled that since they paid for a game once 17 years ago it should be free to play on modern devices - just like those times they got free upgrades from VHS to DVD to Blu Ray to 4k…oh wait.
Uncharted always felt like a good video game version of Indiana Jones. Taking an Indiana Jones-inspired video game and turning it into a movie feels like when they made a video game of the Street Fighter 2 movie. A movie based on a game that was based on a movie in this case, in that case a game based on a movie based…
It was a joke referencing anytime they’ve ever had a hiccup in their business model, and the subsequent calls for their hardware division to be euthanized so people can play Zelda on Xbox.
Nintendo is doomed. They should go 3rd party.
The changes didn’t bother me, but I played the original when it came out, and never went back until 3DS remake. Any familiarity I had with the game vanished in that time, so it played like how I thought I remembered it playing.
I can swing what works out to $7 per month.
Being in the Nintendo ecosystem is like going to a baseball game and wanting to get a hot dog and beer. Then you see the price and say “Jesus! $25 for a hot dog and beer? That’s a ripoff.” Then you pay it, go back to your seat, complain about it for 30 seconds, and move on with your life.
So since PS5 and Series S/X aren’t in stores, we can steal games that we could otherwise play on them?
“If you want to play the rest of the Metroid franchise and don’t want to shell out large amounts of money on old consoles and games, your best bet is also emulation. As is often the case, Nintendo (like most game publishers) is really bad about maintaining access to their past games outside of the few big sellers.…
Well, at least this emulation story didn’t tell us piracy was the most amazing thing in the world like the original Metroid Dread emulation story before it’s heavily edited changes. It’s a start, I guess.
I got the video game emulation version of “not all men are like that.”
Right, but this isn’t about Fusion being harder to get, it’s about a game that came out this week on a system with 90 million consoles in the wild that is in HD and runs at 60 FPS. This is promoting piracy under the guise of 4k. People who played Mario Sunshine on a Dolphin emulator just wanted to replay the game.…
The important thing about this lawsuit is that if he’s successful, we can take down Anne Geddes once and for all.