requiemprime
ReqUno
requiemprime

I find the review round more helpful in actually deciding if I should invest in the game than 1 person’s opinion.   I have limited time, and this is the only gaming site I check, so I really appreciate these.  

If we don’t get a code for the game, we can’t review it ahead of time. Simple as that. 

You’ll be able to redownload it as long as Bandai Namco doesn’t demand a total wipe like Konami did.

You still keep you digital game, it won’t get remove from your library. You just won’t be able to buy new copy.

You know you can still buy a digital copy right? And that copy will still be available to download long after it’s no longer for sale. I have the legend of Korra beatemup that was delisted a couple years ago and I can still access and redownload it. Not only that but I can also have two consoles using the game due to

Except soon it won’t really make a difference, because many physical games these days are becoming licenses on a disc and basically useless without an internet connection to validate/patch.

I feel like it’s easy to guess it’s a licensing issue here.

If everyone had your attitude then EA would have never had the motivation to allow Star Wars Battlefront 2 to become a good game.

You seem intent on repeating your irrelevant argument instead of actually considering what I said.  Or is keeping promises and honesty values you so lightly dismiss?

XP boosters mean the publisher or devs are purposefully limiting leveling in order to get you to buy said boosters.  In this particular case, they actually nerfed leveling, with the excuse that people would level to fast to learn the ins and outs of the characters.  So no they are, here, lets get you leveling like you

The boosters or the grind aren’t the important part here.  In this case it’s truly about lying to their players. They promised on several occasions that they would only ever monetize cosmetics. Their communications in general have been lacking in sincerity. “We’re nerfing xp to reduce confusion of gaining too many

I’m one of those new players through GamePass, and I must say: this game is tragedy. The moment you start the campaign, the production values are top notch, in line with Sony’s best first-party games. The graphical details are fleshed out — skin has pores, little comic books lack even the slightest bit of pixelation

The loot is the sloppiest system of all. Zero impact on aesthetics and negligible perks. Why even have a power level when you already have the character’s ACTUAL level to go on. Just bizarre and forced decision making.

I definitely get that, and agree that they’ve gotta make money at some point. But I think what makes things like paid XP boosts feel uniquely shitty is that it sort of looms over the rest of the game, and (for me, at least) makes it really difficult to trust any of the rest of the design. When it’s overwhelmingly in

This has got to be in the Top 3 worst-managed games post-release by this point, right?

There is no fixing this game. It was cynically constructed from day 1. They screwed up what should have been an easy home run.

Trying to squeeze every dollar they can out of the new gamepass players before the plug is pulled after Spiderman. Was there ever a Schreier level post-mortem on this game? There is no way it was developed originally as a live service looter. Even Anthem had more thought put into its loot and GaaS features.

I watched the playthrough and the story is decent and gameplay isn’t bad.

Okay, I admit it, posting this whenever there’s a Marvel Avengers article has become a kneejerk reaction.

How do you fuck this game up so badly? One of the biggest IPs on Earth, anything Marvel, hell superheroes, still basically prints money, and this has been a colossal failure from day one. I mean, Anthem wasn’t as bad, Fallout 76 wasn’t as bad at this point, how did this happen?