requiemprime
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requiemprime

“still full of the DNA that infuses the Batman: Arkham series”

>Posts some general criticisms without even a single swear word

I’m hearing Bungie repeatedly saying, “Destiny isn’t an MMO! It’s not! It’s really, truly not! It just looks like, smells like, sounds like, tastes like, feels like, is designed like, and is supported like a MMO but it’s not!”

“So what, we just some kind of.... Live-service game?"

I’m only giving this game a maybe of a chance instead of outright passing just because it’s Rocksteady.

Don’t worry guys, media consolidation is actually a really great thing overall and is beneficial for consumers and creators. We swear! Please be excited about Microsoft consuming Activision, too! It’s for your our own good! I mean, your own good! Believe us!

They didn’t.

I mean...they knew PvE was cancelled by the time PvP launched, and likely earlier, and still teased it for months and months and months. Dishonest as fuck.

...but I really don’t think there was any deceit or subterfuge or whatever people wanna ascribe to the overall debacle of OW2

What I’m hearing is, “It turned out we were incapable of making a game, so we just reworked the monetization model and slapped a 2 on the title so we could pretend to be launching a new game for a publicity bump. We shall now return to crawling indefinitely.”

Um, if you read the article, it explicitly states that this brings the total to four. 4/37 isn’t exactly a super high amount for you to say everyone has to be gay. And at least Lifeweaver swings multiple directions, Baptiste is currently unknown if he’s into both or not. So really only two. There are way more omnic

Exactly, the game is f2p. That’s the problem.

“What do I want for nothing?” is a pretty nonsense argument to someone who paid $40 or $60 depending on platform, and then that game was...just deleted from the universe.

The main issue for many is that the jump from OW1 to OW2 seems like a downgrade for everything but the gameplay. First, we never actually got everything OW2 promised when announced because the large PVE element with ability customization hasn’t been released yet. We’re basically playing Overwatch 1.25 right now. We

Unfortunately the seasonal events becoming shitty is a byproduct of the monetization pivot and the 60 day season passes. I’ve never been a big fan of the games mode in the events themselves, for the most part, but I always looked forward to the new skins. Now the new ones are either locked behind a per-transaction payw

The game itself, from a core gameplay standpoint, is fine. Better than fine, actually. It’s really fun. Where the disappointment comes in is new content. I can hop on for a couple hours and enjoy competitive or quick play as usual, but when it comes to new cosmetics, modes, events and earnable items, the game is sorely

Two things of note here. 1) The core gameplay is still really good. It’s fast paced, fun, and there doesn’t seem to be anything else quite like it out there at the same quality. The community is relatively tight knit, especially those that kept playing through the two years with no content updates. People are invested

I agree with the sentiment in general, but I think the blind spot here is that expression is fun, too. I greatly enjoy customization and unlocking cosmetic stuff in games, and always have. Blizzard had the option of making a game in which customization and expression are joyful, fun parts of the game, but instead they

It's worth remembering that one could earn loot boxes for free and it was pretty common to get all the event items without spending a dime in OW1.